Buttery Fixes
A collection of miscellaneous vanilla-compatible bug fixes that were too small to release as individual mods.
List of Changes
- (Host) Fixed ordered items remaining inside the dropship after you are fired or the challenge moon resets, giving you a free "head start"
- (Host) Fixed Old Birds still spawning after all "dormant" Old Birds on the moon wake up (causing them to instantly appear in a random location)
- (Host) Fixed spike traps being allowed to spawn inside each other specifically on Rend
- (Host) Fixed the broken "global clock" for nutcrackers (they are now more likely to "inspect" in sync with each other)
- (Host) Fixed masked players subtracting from "outdoor power level" on death (allowing more dogs, giants, etc. to spawn)
- (Client-side) Stamina no longer drains if you try to sprint while climbing a ladder
- (Client-side) You no longer climb ladders slower/faster if you mount them while moving up/down a slope
- (Client-side) Fixed slimes still dealing damage while "tamed" by a boombox if they haven't been "angered" by attacking them at least once
- (Client-side) Fixed butlers skipping their random attack chance when bumping into them while they are passive
- (Client-side) "Most profitable" is now, like the other titles, awarded to the player who collected the most scrap that round, rather than combining all previous rounds
- (Client-side) Added a failsafe to protect against masked players sometimes turning invisible and causing extreme lag
Recommendations
If you want a largely bug-free vanilla experience, I strongly suggest checking out all of the mods below (they all work great when used together):