Completely reworked the entire mod so it now works better and more stable.
Added SpawnItem Command that can be used anywhere and also can spawn unreleased Items.
Added IsEditor Patch to enable DebugMenu (can be turned off in the Config)
Added /revive command to revive all players (will try to add specific players later on)
Added /getitems to list all items
Added /setmoney to set the money instead of just infinite money
Added /spwobj to spawn Map Objects such as Landmines, Turrets and the Spike Trap, you need to load into any moon that has those first tho (for example Titan)
Added /spawntruck to spawn in the Truck (more truck commands planned)
Made /speed or /speedhack to be able to set speed and jump force
Added /term to send single commands to the terminal instead of the weird Terminal mode that was in there
Added Dependency to taffyko's NiceChat, because this mod works a lot better with that (not required)
Improved /help command to also include detailed info with /help [commandname]
idk probably forgot stuff, i changed a lot
Please report Issues in the linked GitHub Page. Im very unsure about CoHost and Networking stuff, that probably doesn't work as i can't test those rn.
v1.1.92 Fixed Godmode
MouthDog and ForestGiant now don't break interactability when godmode is enabled
v1.1.91 Update for newer version
just some simple stuff updated
v1.1.9 Hotfix for /pos
fixed some /pos stuff not working
v1.1.8 Added toggle for Spawn override
added a config setting to turn on or off overriding spawns
added command /override or /ovr to toggle overriding enemy spawns
added ability to spawn mines or turrets using /spawnmine (not fully tested yet)
added ability to use coordinates when using p=. FE: /spweny p=3,2,1
added ability to check own position using /pos or /position
fixed some playernames not being recognized right by p=@
v1.1.7 Fix NonHost not loading
fixed Hostcheck when loading level
v1.1.6 Fix @me argument for p=@me
remember using p=@me and not just @me for position
v1.1.5 Hotfix because i broke something in 1.1.4
hotfix for nonhost commands
v1.1.4 Trying to fix some Host - NonHost issues
trying to fix some prefix issues
trying to fix some communication and chat visibility issues
added ability to give host commands to specific users using /hostcmd "playername" or /cohost "playername"
added config entry disable sending the commands to clients (for host only)
v1.1.3 Fixed needing lowercase for spwscr
fixed lowercase issue
v1.1.2 Important fixes to Spawn functions
fixed Inside enemies not being the right ones
fixed scrap spawning issues with error being displayed even if everything worked
v1.1.1 Improved Host - NonHost communication
also fixed some prefix stuff
v1.1.0 Stability and working improvements
improved stuff to work better
v1.0.1 Hotfixes and Improvements
fixed lots of stuff
added better NonHost to Host communication
fixed jumpforce when disabling speedhack
fixed p=@playername command not spawning in the right position