1.0.22

  • Fixed Shotgun reload animation

1.0.21

  • Fixed ambience clips being blocked if the host is dead.

1.0.20

  • Added basic GUI to show the last 10 log entires on screen. (F9 to toggle)

1.0.19

  • Added config to log moving ship objects.
  • Added config to prevent picking up more than 1 two handed item.
  • Added check to prevent activating items without them being held.
  • Added check to prevent multiple mimics from being created from a mask.
  • Added check to prevent sending signal translator messages from across the map.
  • Added checks to prevent interacting with the magnet/car while in space.
  • Added logging when a client tries to spoof their SteamID.
  • Added ship horn checks.
  • Added belt bag checks.
  • Added more vehicle interaction logging.
  • Added more network sound cooldowns.
  • Changed logging to use less severe category.
  • Fixed being able to set credits to a negative value.

1.0.18

  • Fixed SyncShipUnlockablesServerRpc crash instead canceling the server rpc if it would have crashed.

1.0.17

  • Added experimental checks to dropping items.
  • Added code to register this mod in the LobbyCompatibility mod as server only.
  • Changed buying checks to it's own config option instead of being experimental.
  • Fixed item buying cost check being off if buying a lot of items.
  • Fixed buying cruiser.
  • Fixed catching the wrong exception on 2 checks.

1.0.16

  • Added a check to prevent clients from force starting the game when the host has not pulled the lever at least once in a session.
  • Added check to prevent clients from buying the cruiser for free.
  • Added distance check to pressing the eject buttion on the vehicle.
  • Fixed host item sales resetting to no sale when lobby first starts.

1.0.15

  • Fixed moon cost values not calculating correctly when experimental changes were enabled.
  • Fixed MoreCompany cosmetics getting blocked from using chat to sync again.

1.0.14

  • Fixed paying for moons being blocked in v50 when experimental changes were enabled.
  • Fixed using warehouse doors on the client being blocked due to the it checking the distance from the middle of the door instead of the door lever.

1.0.13

  • Fixed error from trying to remove from playerSteamNames dictionary twice. Didn't cause an issue, it just caused an error to print into the log.
  • Removed temporary fix for monitor order when Radar Booster is activated as you need it on both sides to not cause issues.

1.0.12

  • Fixed some errors being printed because some caches were not cleared out.

1.0.11

  • Removed initial GUI that was added too soon.

1.0.10

  • Fixed errors preventing some actions if HideManagerGameObject in BepInEx config was not set to true.

1.0.9

  • Added NoisemakerProp to ActivateItem cooldown.
  • Added logging in OnAwake and OnDestroy in the plugin.

1.0.8

  • Added player checks to FinishedGeneratingLevelServerRpc.
  • Added config to set max allowed lever interaction distance.
  • Added client side fix to crew monitor getting incorrectly sorted when a radar booster got activated.
  • Fixed KeyNotFoundException happing on startup in some circumstances.
  • Fixed not rejecting clients that were in the kicked list in some circumstances.
  • Fixed more instances of the lever getting stuck for others when preventing lever pull.
  • Changed mapping steamID to player on join instead of waiting for them to send their name.

1.0.7

  • Fixed Lethal Escape compatibility

1.0.6

  • Added small cooldown to DamagePlayerFromOtherClientServerRpc.
  • Added check to prevent extra shovel damage if the host doesn't have the mod.
  • Added cooldown to Remote item to prevent ship light spamming.
  • Fixed adding multiple shotgun shots from a single shotgun shell.

1.0.5

  • Added check to authenticate joining player's SteamID.
  • Added a one second cooldown to the terminal sound that plays for everyone.
  • Added a one second cooldown to placing ship objects per player.
  • Added a half second cooldown to flipping the ship lights using the light switch.
  • Added a half second cooldown Buying Ship Unlockables.
  • Added a half second cooldown to pressing the teleporter button.
  • Added price check to buying ship unlockables.
  • Added price check to traveling to paid moons.
  • Added check to prevent dead players from using chat.
  • Added check to prevent placement of abnormaly rotated ship objects. (Config toggle)
  • Added death and distance check to player vs player melee damage.
  • Added check to prevent shooting shotgun while it is empty.
  • Added check to limit grab distance to twice of the hosts grab distance. (Config toggle)
  • Added check to block sending signal translator message while dead.
  • Added check to prevent setting another players level temporarily.
  • Added check to prevent forcing the ship to start while not at the lever.
  • Added a check to prevent manualy setting the company patience while not the host.
  • [Experimental] Added check to prevent extreme client teleports in one tick.
  • Fixed a crash that ocured when syncing ship unlockables while on a moon with extra light switches.

1.0.4

  • Added player checks to AddTextMessageServerRpc
  • Added sanitization to remove Text Mesh Pro Text Tags from being sent in the chat.
  • Added logging on Signal Translator to show who sent the message. (Config toggle)
  • Added logging on player vs player damage. (Config toggle)
  • Added config to disable player vs player in the ship.
  • Added config to enable experimental changes that 'could' stop legitimate user actions.
  • [Experimental] Calculate the value of bought items and deny the transaction if it doesn't match what the client sent.
  • Removed OpenGiftBoxServerRpc checks as it may be fixed.

1.0.3

  • Fixed host not being able to buy ship unlockables. (decor)

1.0.2

  • Fixed More Company being blocked from using the chat to sync cosmetics.
  • Ajusted this Plugin's Logging to use more accurate logging levels.

1.0.1

  • Added player checks to SendNewPlayerValuesServerRpc and DamagePlayerFromOtherClientServerRpc.
  • Removed the player loaded indicator as it would break with certain mods.
  • Fixed vote to leave early UI when vote has passed.

1.0.0

  • Initial release.
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