using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using CSync.Extensions;
using CSync.Lib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HSRFigurinesMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HSRFigurinesMod")]
[assembly: AssemblyTitle("HSRFigurinesMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace HSRFigurinesMod
{
[BepInPlugin("CraftyGlitches.HSRFigurinesMod", "Honkai Figurines Mod", "1.3.2")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "CraftyGlitches.HSRFigurinesMod";
private const string NAME = "Honkai Figurines Mod";
private const string VERSION = "1.3.2";
public static Plugin Instance;
public static HSRFigurinesConfig config;
public static List<string> ItemAssets = new List<string>
{
"Assets/figurines/sparxievtuber/sparxieconfigure.asset", "Assets/figurines/sundayfigure/sundayfigure.asset", "Assets/figurines/bladebase/bladebasefigure.asset", "Assets/figurines/imbibitorlunae/imbibitorlunaefigure.asset", "Assets/figurines/phainon/phainonfigure.asset", "Assets/figurines/aventurine/aventurinefigure.asset", "Assets/figurines/fugue/fuguefigure.asset", "Assets/figurines/cyrene/cyrenefigure.asset", "Assets/figurines/serval/servalfigure.asset", "Assets/figurines/acheron/acheronfigure.asset",
"Assets/figurines/seele/seelefigure.asset", "Assets/figurines/robin/robinfigure.asset", "Assets/figurines/pearl/pearlfigure.asset", "Assets/figurines/hysilens/hysilensfigure.asset", "Assets/figurines/ashveil/ashveilfigure.asset", "Assets/figurines/kafka/kafkafigure.asset", "Assets/figurines/blackswan/blackswanfigure.asset", "Assets/figurines/jingyuan/jingyuanfigure.asset", "Assets/figurines/silverwolf999/silverwolf999figure.asset", "Assets/figurines/sparxie/sparxiefigure.asset",
"Assets/figurines/boothill/boothillfigure.asset", "Assets/figurines/aglaea/aglaeafigure.asset", "Assets/figurines/evanescia/evanesciafigure.asset", "Assets/figurines/anaxa/anaxafigure.asset", "Assets/figurines/feixiao/feixiaofigure.asset", "Assets/figurines/march/marchfigure.asset"
};
public static List<Item> ItemList;
private void Awake()
{
Instance = this;
ItemList = new List<Item>();
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "hsrfigurinesmod");
AssetBundle val = AssetBundle.LoadFromFile(text);
foreach (string itemAsset in ItemAssets)
{
Item val2 = val.LoadAsset<Item>(itemAsset);
if ((Object)(object)val2 == (Object)null)
{
Debug.LogError((object)(itemAsset + " is not accessible, please check your asset path again"));
}
else
{
ItemList.Add(val2);
}
}
config = new HSRFigurinesConfig(((BaseUnityPlugin)this).Config);
foreach (KeyValuePair<Item, SyncedEntry<int>> item in HSRFigurinesConfig.ItemRarity)
{
RegisterFigurines(item.Key, SyncedEntry<int>.op_Implicit(item.Value));
ValidateShopItem(item.Key);
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"CraftyGlitches.HSRFigurinesMod is loaded ! ... Figurine collection!");
}
public static void RemovePostProcessing(GameObject spawnPrefab)
{
if (!((Object)(object)spawnPrefab != (Object)null))
{
return;
}
MeshRenderer[] componentsInChildren = spawnPrefab.GetComponentsInChildren<MeshRenderer>();
MeshRenderer[] array = componentsInChildren;
MeshRenderer[] array2 = array;
foreach (MeshRenderer val in array2)
{
Material[] materials = ((Renderer)val).materials;
foreach (Material val2 in materials)
{
if (val2.renderQueue < 3000)
{
val2.renderQueue = 2900;
}
}
}
}
private void RegisterFigurines(Item item, int value)
{
GameObject spawnPrefab = item.spawnPrefab;
RemovePostProcessing(spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(spawnPrefab);
Utilities.FixMixerGroups(spawnPrefab);
if (item.itemName == "testname")
{
Items.RegisterScrap(item, value, (LevelTypes)12288);
}
else
{
Items.RegisterScrap(item, value, (LevelTypes)(-1));
}
}
private void ValidateShopItem(Item item)
{
List<string> list = new List<string> { "SparxieConOfficial Figurine", "ImbibitorLunaeFigurine", "SundayFigurine", "BladeFigurine", "AventurineFigurine", "AshveilFigurine", "KafkaFigurine", "RobinFigurine" };
if (list.Contains(item.itemName))
{
TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
val.clearPreviousText = true;
string text = "Figurines for sale!";
switch (item.itemName)
{
case "SparxieConOfficial Figurine":
val.displayText = text + "Thanks for the gifted!";
break;
case "ImbibitorLunaeFigurine":
val.displayText = text + "You don't know why this figure isn't quite popular amongst the vidyadharas.";
break;
case "SundayFigurine":
val.displayText = text + "Let him cleanse your sins...";
break;
case "BladeFigurine":
val.displayText = text + "Its all apart of the script.";
break;
case "AventurineFigurine":
val.displayText = text + "Not an official figurine, please report fakes to the IPC!";
break;
case "AshveilFigurine":
val.displayText = text + "Got him straight from a freezer!";
break;
case "KafkaFigurine":
val.displayText = text + "The IPC questions why you would purchase this very illegal figurine.";
break;
case "RobinFigurine":
val.displayText = text + "Show support to Robin!";
break;
}
Items.RegisterShopItem(item, (TerminalNode)null, (TerminalNode)null, val, Mathf.FloorToInt((float)Random.Range(100, 150)));
}
}
}
public class HSRFigurinesConfig : SyncedConfig2<HSRFigurinesConfig>
{
[field: SyncedEntryField]
public static Dictionary<Item, SyncedEntry<int>> ItemRarity { get; private set; }
public HSRFigurinesConfig(ConfigFile config)
: base("CraftyGlitches.HSRFigurinesMod")
{
ItemRarity = new Dictionary<Item, SyncedEntry<int>>();
List<string> list = new List<string> { "SparxieConOfficial Figurine", "BladeFigurine" };
foreach (Item item in Plugin.ItemList)
{
if (list.Contains(item.itemName))
{
string itemName = item.itemName;
string text = itemName;
if (!(text == "SparxieConOfficial Figurine"))
{
if (text == "BladeFigurine")
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Figurines rarity", item.itemName ?? "", 30, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the figurines on my thunderstore wiki page.");
}
}
else
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Figurines rarity", item.itemName ?? "", 30, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the figurines on my thunderstore wiki page.");
}
}
else
{
ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Figurines rarity", item.itemName ?? "", 20, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the figurines on my thunderstore wiki page.");
}
}
ConfigManager.Register<HSRFigurinesConfig>((SyncedConfig2<HSRFigurinesConfig>)(object)this);
}
public static void AssetLoader(List<string> list)
{
}
}
}