Details

Last Updated
3 days ago
First Uploaded
3 days ago
Downloads
53K
Likes
3
Size
13MB
Dependency string
DemonMae-Rockwell_moon-2.2.0
Dependants

Categories

2.2.0

  • Extra Randomly Occurring events added.
  • Changed some of the Ambient sound properties.
  • Increased the Range of the Camera.
  • Fixed some Navmesh issues.
  • The Navmesh on the Bridge is now considered a 'Small Space', this will prevent Forest Giants, Old Birds, and Worms from chasing you onto it.
  • A Fancy new Skybox.
  • Slight Texture changes to the Terrain.

2.1.1

  • Changed some Reverb Trigger Properties.
  • Minor optimizations.
  • No really someone is watching you who the hell is that?

2.1.0

  • Improved water Shaders.
  • Something's watching you.

2.0.0

  • Christmas decorations removed, and can be restored with a config option.
  • Added JLL as a dependency
  • A bunch of detail has been added to the level.
  • Why is the Main entrance door so huge? it's more reasonable now.
  • Also where did the doors on the cabins go? they're back.

1.3.4

  • LLL dependencies updated.

1.3.3

  • Rockwell has been decorated for the Hollidays.
  • Nutcracker spawnrate increased slightly, Bracken weight decreased slightly.
  • Extended the Main Entrance scan node range.

1.3.2

  • Using Chameleon won't softlock the game anymore.

1.3.1

  • Fixed an old material that was configured improperly on grass patches.

1.3.0

  • Project Reimporting neccesitated fixing a multitude of broken references, I've forgotten what's been changed, added and fixed.

1.2.5

  • Updated internal LLL dependencies.

1.2.4

  • Fixed some incorrectly assigned reverb triggers.

1.2.3

  • New moon model when in orbit.

1.2.2

  • Removed colliders from tree branches, as they keep causing navmesh issues.

1.2.1

  • Quicksand should be visible again.

1.2.0

  • Terrain has been Meshified thanks to Voxx

1.1.1

  • Improvements to the Trees.
  • Increased maximum night power. (8 => 9)
  • Increased Eyeless dog weight (8 => 20)
  • Increased Baboon hawk weight (32 => 44)
  • The Nighttime spawn curve dips harder in the afternoon.

1.1.0

  • Made things a bit prettier generally.
  • Shrunk the tables, they were a little ridiculous in size.
  • Further measures to prevent Navmesh errors.
  • Readme Changes.

1.0.3

  • Fixed and incorrectly Assigned Extendedmod Entry.
  • Added some map details.

1.0.2

  • Increased scrap count. (11-14 => 13-15)
  • Spruced up the navmesh.
  • changed the icon, Made by BBAPepsiMan
  • Fixed a navmesh issue where Manticoils would get stuck in trees.
  • Raised the water trigger to be more consistent.
  • Smoothed out the dip near the river on the main path to be less treacherous for the cruiser.

1.0.1

  • Moon entry displays the correct difficulty level.
  • You can now properly drown in the water

1.0.0

  • Release Version.
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