The apparent time of day within the interior is random. this has no bearing on the moons actual time.
Set Dressing for the Dining Room Tables and other rooms.
1 New tile, the Gaming Parlour.
The Haunted hallway is more likely to generate.
1.1.1
Fixed some props positions.
The hidden Plush Talks now.
1.1.0
Added information to the Readme that this interior is based off the location from the game Deadlock, because it is and probably should have mentioned it.
Improved the Hotel Room tile and integrated the Bathroom tile into it.
Removed the Bathroom Tile.
1 new Tile, The Dining Hall.
The Baroness is reknown to be haunted, added a few things to accentuate this.
Improved the Look of the Ventilation room to make it look less hastily put together.
Breaker boxes can now generate in the interior, they serve no purpose, but exist for the functionality of other mods.