

Adds some more counter play to coilheads by letting you kill them with kitchen knives!
For the best experience, everyone should have the mod installed.
Technically only the host can have it installed, however clients without the mod will not be able to see explosions, hear warning sounds, etc. If the host does not have the mod installed and a client does, the mod will automatically disable itself.
true) - Whether or not coilheads explode on death. If enabled, coilheads will start playing a warning sound which will get higher pitch until eventually exploding. If disabled, coilheads will vanish on death and no warning sound will playfalse) - Whether or not coilheads should be stunned when dealing enough damage to them. If disabled, coilheads will still be able to chase you until they explode! Only takes effect when 'Coilheads explode' is enabled60) - Maximum amount of damage coilhead explosions can inflict. Only takes effect when 'Coilheads explode' is enabled5) - Furthest distance coilhead explosions can do damage from. Only takes effect when 'Coilheads explode' is enabled0.6) - Minimum amount of time in seconds between dealing enough damage to a coilhead and it exploding Only takes effect when 'Coilheads explode' is enabled1) - Maximum amount of time in seconds between dealing enough damage to a coilhead and it exploding Only takes effect when 'Coilheads explode' is enabled8) - How much health coilheads spawn with. 3 is the vanilla default, so setting this value to 3 will not modify coilhead health. This is useful if, for example, you want to use the coilhead health from another mod instead of overriding it{'kitchen knife':3},{'shotgun':2}) - Which weapons can be used against coilheads and how much damage they should deal.
{} and seperated by a comma. Each entry can contain either a weapon name like so: {'shotgun'} (in this case the default damage amount for that item will be used), or a weapon name and damage amount seperated by a colon, like so: {'shotgun':2}. Weapon names should be as they appear in the top right of the screen while holding them, if the weapon name contains a : or ' character, you can escape them like so: \: or \' An example config to make shovels deal 2 damage and knives deal 1 could look like this: {'shovel':2},{'kitchen knife':1}