

Adds the command seed (number) to define a replayable set of moons, seeds and weathers for different players to experience the same challenges and compare their scores.
Seed can only be set at the start of the quota to ensure both parties experience the same set of moons and weathers (reroutes automatically after each day).
After setting seed players are give a random amount of credits between 900 and 2000 to spend on equipment however they like, items bought before the first day will spawn in ship instead of coming down in the dropship. (Currently doesn't support cruiser, coming in v1.2.0)
AlwaysPickup is recommended to be able to pick up equipment before landing for the first time.
Last day of quota has challenge moon modifiers to make sure there are no ties!