

#ImprovedLethalThings
This mod is an add-on for the LethalThings mod that improves and adds extra configuration to several store items to make them more viable when using them alone or with friends.
This mod is an improved and updated fork of the EnhancedLethalThings mod by somug.
This has been the first tool rework that made me want to use EnhancedLethalThings in the first place; I found the original too difficult and complex to be used effectively, which is why we decided to expand this improved version.

HackMode: New way to change the hacking mode, switching modes with the "E" key (Changeable with InputUtils):
Doors: Hacks a single object; it will only target doors.

Traps: Hacks a set of traps (configurable range); it will target the nearest trap and the amount of all nearby traps. It will hack all traps at once!

This rework has multiple customizable settings such as:
Second item to receive a significant improvement through various configurations.
Ping through walls: The ping can now be seen through walls, allowing you to mark important objects or exits for a predefined time (in the settings). (WARNING: This rework is not currently compatible with the GoodItemScan mod.)

Among the settings we have:
Missile: New Store Item. Pressing E (default reload button) will consume the item and increase the number of available ammo. (The rocket launcher can only hold up to 4 rounds.)

In addition, we've made a change to how bullets are fired.
Enemy collision: Rockets fired from the rocket launcher will now detect enemy collisions. Previously, they would pass through enemies and deal damage upon impact with the ground.

One of the few items I consider almost perfect as is, which is why we only added one setting:
The only item I consider perfect as is; however, the EnhancedLethalThings mod added something that, in my opinion, made it too powerful, so we made a single change.