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Lethal Company
MaskedEnemyOverhaul
Lethal Company
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MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
HomelessGinger
https://github.com/HomelessGinger/MaskedEnemyOverhaul
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Last Updated
First Uploaded
Downloads
4.8M
Likes
152
Size
49KB
Dependency string
HomelessGinger-MaskedEnemyOverhaul-3.1.2
Dependants
4841 other mods
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Modding Wiki
Modding Discord
Categories
Monsters
Deprecated
Changelog
v3.1.2
fixed to work with advcom update
v3.1.1
Readme update
Removed some console logs
v3.1.0
Actually fixed Advanced Company
v3.0.0
Possible fix for advcom cosmetics
Show masked usernames added to config (off by default until more testing is done)
Reveal Masked Plugin option now hides the mask again when the player escapes the Masked
v2.4.1
Added GitHub link
Updated ReadMe
v2.4.0
Added MoreCompanyCosmetic support
v2.3.0
Added config option to hide mask until the Masked is about to attack
v2.2.1
Fixed typo in readme
v2.2.0
Different Masked now spawn with different skins. They no longer all wear the same skin
v2.1.0
Adjusted default spawn rates as the masked were spawning a tad too often on the small moons
Added a true vanilla spawn rate option to the config
v2.0.1
Added more detail to read me
Added Random Zombie Apocalypse Event Chance (turned off by default)
v2.0.0
Added Zombie Apocalypse Mode
Fixed a rare issue where the Masked did not spawn on all moons
Added config option to remove animation where Masked raises arms like a zombie
v1.1.0
Fixed issue where Masked was only unmasked for the host
Fixed issue where everyone saw different suits for the same masked
v1.0.3
Added the initial config file to edit the Masked spawn rates
v1.0.2
Readme update
v1.0.1
Initial release
Categories
Monsters
Deprecated