# Changelog
## 3.0.0
- Added SAFE mode: mod activates only when the host has the mod installed
- Added host->client config sync (optional)
- Reworked config structure into "Host Settings" and "Client Settings"
- Clarified threshold semantics: documented the expected “+1” behavior
- Improved stability and multiplayer predictability
## 2.0.1
- Fixed Harmony patching issues that could crash the game
- Improved HUD null-safety
- Documentation improvements
## 2.0.0
- Initial modern rework of the deprecated two-handed QoL concept
- Added configurable two-handed item limit
- Improved safety / stability over legacy implementations