

A fork of HolographicWings's LethalSDK to follow developers to convert content created with LethalSDK to content built for Lethal Company and/or LethalLevelLoader.
Create New Unity Project
Install LC Project Patcher by Nomnom
Run LC Project Patcher
Open up your old and new Unity projects in Windows File Explorer
Move all related folders From Your old project to your new project
Refresh your new project and manually confirm your content looks right.
If if it doesn’t exist, Create a new folder called Plugins in /Assets/LethalCompany/Tools/
Add the latest version of LethalLevelLoader and all its dependencies in the /Tools/Plugins/ folder
Locate the LethalSDK.dll found in the content you moved from the old project, For most people this will be in /Assets/Plugins/
Replace the previous LethalSDK.dll with the new LethalSDK.dll contained in the CreativeContentConverter release
Refresh your new project and manually confirm your content looks right.
Create new Conversion Settings by going to the top of Unity and selecting /Creative Content Converter/Create New Conversion Settings/
Open the tool window by going to the top of Unity and selecting /Creative Content Converter/Lethal Expansion Conversion Tool/
Select either Moon or Scrap depending on your use case, and add your Lethal Expansion Moon & Scrap assets to the list. You can also press populate to add every found asset in the project.
Press Convert
Your content should now be converted.
Go to the AssetBundles tab in the Conversion Tool and clear "lem"
Go into the AssetBundle Browser by going to the top of Unity and selecting /Window/AssetBundle Browser/
In the configure tab, open any collapsed bundles, if any bundles are named “lem”, right click and delete them
Hit the refresh button in the top right of the AssetBundle Browser window