

Why pay corporate for it if you can just find it out in the wild? Let out your inner scavenger and find the tools that were left behind by former, less fortunate employees.
This mod spreads items from the store around on the moons for you to find along with your usual scrap. Battery levels may vary. For full battery levels, consult the Lethal Company store.
Adds store items as scrap, to be found on moons as scrap in Lethal Company. Along this, there is a small chance that you will find a corpse along the scrap you find.
This mod takes the game's store items and registers them as scrap, so you can find these store items on moons alongside other scrap. Remnant items that use a battery will have a random battery charge to make it seem as if they have been used. This mod is also compatible with other mods that add more items to the game, which means that you can find modded store items on moons as well. With that, remnant items can now be stored in the beltbag.
Now there is a chance that a body will spawn near a remnant item. There are four different types of bodies (default body, cocooned body, spring body, and head burst body). Each of these body types have unique enemies ascribed to them to determine which body is spawned in. As such, depending on the moon and the enemies that spawn there, a different body will spawn. Based on the enemy's spawn rate, their linked body types will also spawn more or less. For example: on your current moon, there is a high chance for a spider to spawn, so, when a body spawns, it is far more likely to be a cocooned body. The bodies used were part of the original version of Lethal Company, but they are loaded in via an asset bundle for easier access to the bodies.
Here's what you can edit and change via the config.
Remnant items:
Spawning remnant items:
Spawning remnant items: (legacy spawning)
Body spawning:
Save/Load:
Now also compatible with Lethal Config.
This mod is also available on the thunderstore website.
If you want to download this mod manually, you should know that it is dependent on BepInEx and Lethal Lib. When the dependencies are added, you can just copy the files in the plugins folder and add them in the BepInEx plugins folder.
If you find any bugs, issues, or have any feedback on how to improve the mod, you are always welcome to share it here on Github, Unofficial Lethal Company discord or on the LC Modding discord. When you report an issue, please be sure to add the error in question and what other mods you were using at the time of the error. This way I can easily find the bug and patch it.
The scrap bodies you can find via this mod are at odd angles and might be annoying if you want to carry them. This is because the bodies shake too much before setting into position. If anyone has a good way of fixing this issue, be sure to let me know.
If there are other compatibility issues with other mods, there is a big chance that it can be fixed via the config.
I would like to thank the following people for the assistance their work and efforts have provided in creating the Remnants Mod:
Because of these people and their resources and contributions, I had everything I needed to start making the Remnants Mod and to further develop it.
The following mods were a great inspiration for the creation of the Remnants Mod:
My endless gratitude to Zaggy1024 for discovering the source of the biggest bug in this mod that has been haunting this mod since the beginning.
A special thanks to Sapphy for supporting and aiding me with editing and cleaning up the public texts. If you want to support her or check out her work, you can find her on Amazon!
And finally, I want to thank all of you for giving lots of feedback and support. I really appreciate it! I couldn't have made this mod into what it is now without all the bug reports, feature requests, and other helpful feedback.