Scrap Is Fuel
Revamps movement in Lethal Company to be alike ULTRAKILL. It's not designed to be balanced, it's just for fun.
By default, the binding for dashing is F and the binding for slamming/sliding is Left Control (crouching is disabled).
Features
- Momentum
- Dashing
- Slamming
- Sliding
- Floaty jumping and gravity
- Jumping without delay
- Jumping not taking away stamina
- Disabled fall damage
- Wall clinging
- Wall jumping
- Slam storage
- Dash/Slam/Slide jumping
- Highly configurable
To be added
- Diving/ULTRA LONG JUMP
- Weight affecting velocity/momentum
- Sound effects
- Visual effects
Changelog
1.1.2
- Fixed everything that relied on config values
- Lowered slide jumping momentum multiplier
- Fixed infinite dashing
1.1.1
- Replaced Owen3H's CSync with Sigurd's fork
- Added back InputUtils to the manifest.json
- Changed priority in transpilers to
Priority.First to avoid issues with other transpilers
1.1.0
- Added CSync as a hard dependency
- Added extensive configuration
1.0.0