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Lethal Company
LCUltrawide_Community
Lethal Company
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LCUltrawide Community
Ultrawide monitor support for the game Lethal Company
LethalCompanyModding
https://github.com/LethalCompanyModding/LCUltrawide
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617K
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17
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81KB
Dependency string
LethalCompanyModding-LCUltrawide_Community-1.3.1
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313 other mods
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LCUltrawide Changelog
v1.3.1
Raised maximum values for render resolution modifiers and added warning to configuration description.
Note that I (with a 4070ti) would never raise the rendering resolution to a value higher than 1.75.
If you have a more powerful gpu, feel free to test it's limits (with caution)
Fixed some typos in last readme/changelog updates
Updated readme to explain the configuration items in more detail
v1.3.0 (v81 update)
Updated for v81
Ignoring the new Pixelation setting since it has the ability to override this mod's changes.
Removed the deprecated width config option as well as the config height option.
Added new Resolution Modifier config options to replace the removed config options and in-game Pixelation setting
Tidied up references to use less
GameObject.Find
in favor of existing cached references and performing transform crawls from them.
Added several Debugging log messages.
Updated readme to remove previous maintainers (per their request). Added myself (darmuh) although I do not plan to be an especially active maintainer.
Updated readme with new information regarding configuration options
v1.2.2
Adds support for Lethal Config
v1.2.1
Completely ignore the width config option now rather than just warn
v1.2.0
Deprecated the width config option
Output a message when ignoring a client's width option
Updated to the latest game assembly
v1.1.3
Added client side tag to thunderstore package
Downgraded an error to a warning since the method still completes
v1.1.2
Compiled against latest game version
Added minor safety checks for null refs
1.1.1
Fixed UI elements being too far from screen edge by default
Fixed aspect ratio not applying correctly when rejoining games
Fixed aspect ratio sometimes updating even if window size has not changed
Made helmet slightly less intrusive on wider monitors
1.1.0
Auto detect aspect ratio and adjust to window size changes in real time
Improved UI scaling consistency across different aspect ratios
Helmet visor model is now scaled with aspect ratio
Fixed wrong aspect ratio when using the Terminal
Moved hooks from PlayerControllerB to HUDManager
Numerous other internal changes to support automatic aspect ratio adjustment
1.0.0
Support for setting a custom resolution and aspect ratio in config file
Support for changing UI scale and aspect ratio
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