Runtime Icons

0.3.1

  • Disabled some camera post-processing to hide TZP effects, etc.
  • Fixed item icons failing to render sometimes on slow GPUs

0.3.0

  • Reworked the rendering system to render items asynchronously:
    • Items are enqueued to compute the positioning and framing off the main thread
    • Rendering is done during the normal game rendering loop to avoid extra overhead
    • Textures are post-processed using an async compute shader

0.2.0

  • Reworked the transparent rendering system to avoid custom passes
  • Categorized the mod as client-only in LobbyCompatibility
  • Added a new file-based override system
  • Added default icon for bodies

0.1.6

  • Fixed broken package

0.1.5

  • Initial beta release
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