using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Mine9289.MineKoreanPatchPtoKg
{
[BepInPlugin("com.mine9289.MineKoreanPatchPtoKg", "MineKoreanPatchPtoKg", "1.1.0")]
public class MineKoreanPatchPtoKgPlugin : BaseUnityPlugin
{
public const string ModGuid = "com.mine9289.MineKoreanPatchPtoKg";
public const string ModName = "MineKoreanPatchPtoKg";
public const string ModVersion = "1.1.0";
private readonly Harmony _harmony = new Harmony("com.mine9289.MineKoreanPatchPtoKg");
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"MineKoreanPatchPtoKg v1.1.0");
_harmony.PatchAll();
}
}
}
namespace Mine9289.MineKoreanPatchPtoKg.Patches
{
[HarmonyPatch(typeof(HUDManager))]
public static class HUDManagerPatch
{
[HarmonyPostfix]
[HarmonyPatch("Update")]
public static void ConvertWeightToKg(HUDManager __instance, TextMeshProUGUI ___weightCounter)
{
if (!((Object)(object)__instance == (Object)null) && !((Object)(object)___weightCounter == (Object)null))
{
PlayerControllerB val = GameNetworkManager.Instance?.localPlayerController;
if (!((Object)(object)val == (Object)null) && !val.isPlayerDead)
{
float num = Mathf.RoundToInt(Mathf.Clamp(val.carryWeight - 1f, 0f, 100f) * 105f * 0.453592f);
((TMP_Text)___weightCounter).text = $"{num} kg";
}
}
}
}
}