

Pocket Rooms MelanieMelicious
Adds pocket room doors that you (and enemies) can enter! Perfect for when wider 3-story ship with extended catwalk is still too small. You can find me in the Lethal Company Modding Discord.Details
1.0.2
- Added config to disable walk-in teleports when build mode is not active.
- Added scan nodes to room light switches.
1.0.1
- You can no longer (normally) bring the same room's door inside itself, either resulting in death or partial softlock. You can still bring other pocket room doors into different ones.
1.0.0
- Initial release and separation from Utility Furniture.
- Added StockRoom0, and BedRoom0-1
- You can now directly bring and build with furniture inside the pocket rooms (you need to walk into door with furniture instead of interacting, to bring it).
- Enemies can now follow you into, and path around the pocket rooms. Enemies can be blacklisted by type to be unable to use doors.
- Rooms now come with their own light switch.
- You can now configure material and colors for the room floors and walls.
- Items should now stay in rooms when reloading/rejoining an existing save, instead of teleporting back to ship.