
HighQuotaRebalance Beta
Attempt to make high quota more balanced and funDetails
HighQuotaRebalanced_Beta
THIS MOD IS CURRENTLY IN BETA, MEANING IT IS NOT FEATURE COMPLETE AND STILL SOMEWHAT BUGGY
Description
HQR is meant to keep the vanilla feeling of the game with changes that make high quota more varied and more enjoyable to play by adding more emphasis of player choice and ways to counter enemies.
Change list
Player changes:
- Re-implement the ability to climbing ledges
- Player's movement speed is no longer reduced when walking through water caves
Jester changes:
- Jester's follow timer scales with map size,
followTimer = 30*mapSize - 10 + Random.Next(0f, 10f)
- Jester's hitbox is no longer solid and can be walked through
Maneater changes:
- Maneater now takes multiple hit points of damage from sources that deal more than 1 damage (shotgun, landmines, etc...)
- Maneater can't cry or eat scrap until it has seen a player for the 1st time
- Maneater doesn't have increased spawns when interior is mineshaft
Mineshaft changes:
- Removed the extra 6 items
- Less facility tiles, more cave tiles, overall smaller
Ship radar changes:
- Removed "No singal" effect when players are in caves
Game changes:
- Indoor fog is permanently disabled
- Single Item Days are (temporarily) disabled
Moon changes:
- Reworking this section for a wiki instead of using the README
Planned changes
- Force fire exit to always generate and to always generate far from main
Feedback
If you played this mod and want to give feedback or ideas on how it could be improved message me on discord (makuaureo) or use the proper channel on my discord server