using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChaseModdifiedScreen")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ChaseModdifiedScreen")]
[assembly: AssemblyTitle("ChaseModdifiedScreen")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
}
[BepInPlugin("Mones.chasemoddifiedscreen", "chasemoddifiedscren", "1.0.0")]
public class plugin : BaseUnityPlugin
{
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded");
}
}
public class screenmoddified : MonoBehaviour
{
public Transform obj;
public void ShakeScreen()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
if (Vector3.Distance(((Component)StartOfRound.Instance.localPlayerController).transform.position, ((Component)obj).transform.position) < 30f)
{
HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
}
}
}
public class chasemodifi : MonoBehaviour
{
public bool chase = false;
public void ToggleChase()
{
if (chase)
{
HUDManager.Instance.HideHUD(false);
}
chase = !chase;
}
private void Update()
{
if (chase)
{
HUDManager.Instance.HideHUD(true);
StartOfRound.Instance.localPlayerController.sprintMeter = 1f;
}
}
}