

Adds a bit more functionality to CruiserSkin by EffMapis.
More specifically it lets you change the texture of the driver's seat, the cabin window hatch thing, and the wheels. Maybe I'll add more later
This is my first code mod so it may explode or something.
As of CruiserSkin 1.1.0, CruiserSkin has absorbed this functionality so this isn't needed anymore.
This section is only for any archaelogists
Back in the summer of 2025 when I made MysterMachineCruiser, I noticed that the wheel color wasn't changing despite changing the color in the new cruiser texture. Which I knew to be working since the main body changed texture. Looking at the CruiserSkin source, I noticed that the tire objects were not selected, in the texture replacement selection.
As a fun project, I made this patch that would add the tires to the selected objects, allowing for the texture of the wheels and a few other things to be changed. Since I did not want to force people to include my perhaps unstable plugin just to have differently colored wheels, I made two versions.
Then the good developer EffMapis updated CruiserSkin to include these changes (and some other cool things). Thus that patch is now obsolete, and now both the plus and standard version are the exact same.
I would like to thank EffMapis for their work and their thanks. Very cool!
If you're trying to test if your cruiser skin thing still works, use CruiserCourier or spawn the vehicle actually in a level. In CruiserSkin 1.1.0 spawning it in the LethalDevMode test level does not change the cruiser texture, unlike in earlier versions. So go to Experimentation and LOOK