1.2.1 (Fair Play Edition)

  • Built Against v69 of Lethal Company
  • Turrets are now hidden. Happy Holidays~!
  • Still no working methods for Landmines...

1.2.0.1 Beta Build / GitHub RELEASE

  • Built Against v69 of Lethal Company, Turrets Successfully Hidden >:3
  • Still no working methods for Landmines...
  • Will release to Thunderstore 12/23/2024

1.2.0 Beta Build NO RELEASE

  • Built Against v69 of Lethal Company, Turrets Added to the Hidden List.
  • Still no working methods for Landmines...

1.1.3 Beta Build NO RELEASE

  • Built Against v69 of Lethal Company, attempting to add landmines / turrents to hidden list... WIP

1.1.2 Beta Build NO RELEASE

  • Built Against v69 of Lethal Company, attempting to add landmines / turrents to hidden list... WIP

1.1.1 (Fair Play Edition)

  • Built Against v69 of Lethal Company. Should be working as Intended. (Still working on Landmines and Turrents as a TODO)

1.1.0 Beta Build NO RELEASE

  • Built Against v60 of Lethal Company, attempting to add landmines / turrents to hidden list... WIP

1.0.9 (Fair Play Edition)

  • Built Against v56 of Lethal Company (Fixed invalid Version Type cause the mod not to load.)

1.0.8 (Fair Play Edition)

  • Built Against v50 of Lethal Company (There was no issues using 1.0.7 for v50)
  • Changed Aspect Ratio to 4:3 (Seems to improve FPS a bit)
  • As always. Want the CHEATERS Edition, you can install FeralMinimap or OG Minimap by (Tyzeron) where the loots/enemies can be seen.
  • Do not post issues that were purposely removed in the code for FAIR PLAY mode/edition.

1.0.7 (Fair Play Edition)

  • No Longer Using the FakeDisabled instead now uses DumyNullableCheckBoxes. (This means it can be toggled like other boxes)
  • Made DumyNullableCheckBoxes set to true by default. (The issue was there wasn't a way but I found an easier and more lazy way and works great!)
  • Rename the LethalCompanyMinimap.cfg to Minimap-Fair-Play.cfg
  • The Config will now skip [Scraps, Terminal Codes & Enemies] even if the player sneakily set this to true it will remain false.

1.0.6 (Fair Play Edition)

  • Removed the ability to see the following: [Scraps, Terminal Codes & Enemies]
  • This is the Fair Play Edition from the OG Minimap Mod, that been forked to create this mod.

1.0.5 (Cheat Edition)

  • Fixed auto-rotation, so the map is orientated based on the target player and not the local player
  • Big overhaul on the map brightness system, fixing all bugs related to the map brightness
  • Terminal codes will rotate with the map, so they can always be readable regardless of the map rotation
  • Minor behind-the-scene refactoring and adding networking stuff
  • Add a fallback URL for mod version checking
  • Hotkeys can now also be bound to Mouse buttons
  • Add the arrow that points to the ship as a new icon that can be toggled on and off

1.0.4 (Cheat Edition)

  • Fixed the hotkey system, so now it triggers even if other keys are pressed simultaneously
  • Fixed a bug, where the game would lag when a player used the ship controls to switch the map target
  • Fixed a bug, where the map target might become desynchronized from the rest of the players
  • Added the ability to zoom in and out on the Map
  • Added an auto-rotate feature, where the Minimap rotates based on where the player is looking at
  • Added a scrollbar for the player list, for when there are too many players to fit in the mod menu window
  • Added the ability to adjust the brightness of the map (useful for higher-tier moons, where the map gets darker)

1.0.3 (Cheat Edition)

  • Fixed the bug where when turning off enemy icons (red dots), certain enemies are still visible on the Minimap
  • Light up dark corridors on the Minimap
  • Added two new reconfigurable hotkeys, which are for overriding ship controls and for switching Minimap target
  • Added toggle visibility of dead players (grayed-out cyan dot)

1.0.2 (Cheat Edition)

  • Fixed a bug that would make the game laggy, especially when having a lot of mods installed
  • The Minimap will now display right as the player join the lobby, unlike previously where it displayed only when the ship started to land
  • Add a version checker and inform the user if there is a new updated version of this mod
  • Add support to toggle visibility of enemies (red dot)

1.0.1 (Cheat Edition)

  • Fixed the bug where when you lock the Minimap onto someone, the person gets teleported instead of the person that was selected through the ship control panel.
  • Added new Icons tab in the mod menu, where you can toggle visibility of different Minimap icons:
    • Loots, Players, Terminal Codes, and Radar Boosters

1.0.0 (Cheat Edition)

  • Toggle-able Minimap visibility
  • Customizable Minimap size
  • Customizable Minimap position
  • Switch Minimap focus without affecting other players map
    • or you can have the Minimap linked with the ship's control panel
  • All hotkeys are customizable, including the hotkey to open the mod menu and the hotkey to toggle minimap
  • Easily reset specific (or all) configurable settings
  • All settings configurable via a user-friendly in-game GUI
    • including configuring hotkeys
  • All configurable settings saved across sessions
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