LethalBoost
Version 1.0.0
A comprehensive performance optimization mod for Lethal Company that significantly improves FPS and reduces lag through intelligent LOD systems, AI throttling, and graphics optimizations.
Features
🎮 AI Optimization
- Enemy AI Throttling - Reduces update frequency for distant enemies
- Per-Enemy Customization - Individual settings for each enemy type
- NavMesh Optimization - Reduces pathfinding quality for distant agents
- Safe Defaults - Critical enemies maintain full functionality
🌿 LOD Systems
- Grass & Foliage - Dynamic quality based on distance (4 levels)
- Interior Props - Culls decorative objects in dungeons
- Rocks & Debris - Aggressive culling of non-gameplay objects
- Decals - Disables distant surface details
- Shadow Quality - Dynamic shadow quality (3 levels)
- Texture Quality - Automatic mipmap adjustment
- Reflection Probes - Distance-based probe quality
- Camera Culling - Optional view distance limiting (disabled by default)
🎨 Graphics Optimization
- Post-Processing LOD - Dynamic quality based on FPS
- Animation Culling - Disables distant animations
- Particle Optimization - Reduces particle system load
- Light Culling - Disables lights in unoccupied rooms
🏠 Interior Optimization
- Room Culling - Hides distant rooms
- Door Culling - Culls behind closed doors (optional)
- Physics Culling - Disables physics in empty rooms (optional)
⚡ Trap Optimization
- Turret Throttling - Distance-based update rates
- Landmine Throttling - Reduces far landmine updates
- Spike Trap Throttling - Optimizes spike trap logic
Configuration
Configuration file: BepInEx/config/LethalBoost.cfg
Configuration Categories
- General - Master switches and debug options
- AI Optimization - Enemy throttling settings
- AI Enemies - Per-enemy optimization toggles
- Items - Item optimization settings
- Particles - Particle system settings
- Rigidbody - Physics optimization
- Physics Culling - Room-based physics
- Interior Rooms - Room culling settings
- Interior Doors - Door culling settings
- LOD Systems (11-19) - All LOD configurations
- Optimization (20-21) - Animation and NavMesh
- Interior Lights (22) - Light culling
- Traps (23-25) - Trap optimizations
Compatibility
✅ Compatible With
- MoreCompany
- LethalLib
- Most cosmetic mods
- Most item mods
⚠️ May Conflict With
- Other performance mods (disable overlapping features)
- Mods that heavily modify enemy AI
- Custom enemy mods (may need per-enemy configuration)
Known Issues
- Interior LOD - May cause rendering issues in some custom maps (disable if you see white/purple cubes)
Troubleshooting
White/Purple Cubes Visible
- Disable
EnableInteriorLOD in config
- This is caused by colliders being visible when renderers are disabled
Enemies Not Moving Properly
- Disable
EnableAIOptimization or specific enemy optimization
- Increase distance thresholds in config
Low FPS in Grass
- Ensure
EnableGrassLOD is enabled
- Lower
GrassDetailDistance and GrassCullDistance values
Objects Disappearing
- Increase LOD distances in config
- Disable specific LOD modules causing issues
Debug Mode
Enable debug logging to see what's being optimized:
EnableDebugLogging = true
Check BepInEx/LogOutput.log for detailed information.
Support