
LuigisMansionMoon LLL
Adds Luigi's Mansion as a custom moonDetails
Changelog
1.0.7
- Audio Triggers are functional now, no longer spit out errors when walking through them.
1.0.6
- Added functional(?) Audio Triggers around the ship to fix a bug that caused the Ship Monitor and Camera to freeze and did not show scrap being added to the ship
They spit out a fuckton of errors in the console, but I don't know how to fix it and it doesn't seem to break things, so - Changed Route Price to 0
I got sick of changing it back and forth lmao
1.0.5
- Fixed scrap not spawning; the apostrophe removal prevented scrap from spawning due to a mismatch in moon name
1.0.4
- Removed the apostrophe from the moon name to prevent issues with ForEach Loops that get custom moons via names in order to modify configs or add things
1.0.3
- Changed Mod Name in the files from "Luigi's Mansion Moon" to "LuigisMansion" for those looking to make addons for the moon
1.0.2
- ACTUALLY fixed the navmesh
Mouth Dogs won't spawn on top of the ship anymore and Masked and Baboon Hawks should actually move now
(Turns out I had to tick a box on the mesh file for the mansion)
1.0.1
- Fixed the outdoors navmesh
(It was accidentally a few units under the geometry, woops)
1.0.0
- Release, aka the update to Lethal Level Loader