1.3.19

  • Fixed an issue with reloading revolvers.
  • Changed the revolver's shovel shot text to Load ammo.

1.3.18

1.3.17

1.3.16

  • Fixed null check in playerHeldBy for dropped Rifle.

1.3.15

  • Fixed some player animation issues.

1.3.14

  • Made v60 animation compatible.

1.3.13

  • Fixed an issue where mod wouldn't load properly.

1.3.12

  • Fixed Chamical bottle's ScanNode... again.

1.3.11

  • Fixed Chamical bottle's ScanNode.

1.3.10

  • Lowered the default spawn weight of Bulb and Chemical to 30 (requires initialization of existing config to reapply!)

1.3.9

  • Added ScanNode to Rifle, Magazine.
  • Fixed client desync issue with rifle.

1.3.8

  • Reverted changes from v1.3.7

1.3.7

  • Changed item names to fix an issue where items had the same name(adding spaces):
  • "Bullet" → "Bulletㅤ"
  • "Revolver" → "Revolverㅤ"
  • "Magazine" → "Magazineㅤ"
  • "Rifle" → "Rifleㅤ"
  • "Axe" → "Axeㅤ"

1.3.6

  • Fixed an issue where revolver damage was applied to rifle.

1.3.5

  • Fixed Tesla gate's light.

1.3.4

  • Added two scraps: Chemical bottle and Bulb.
  • Added a config to change the rifle to two-handed item.

1.3.3

  • Tesla Gate now works! (Special thanks to TestAccount666!)

  • Rifle is no longer two-handed.

  • Fixed an issue where dropping a rifle while reloading would cause it to reload without consuming the magazine.

1.3.2

  • Fixed an issue where rifle animations would not work in multiplayer.

1.3.1

1.3.0

  • (Feature) Added Rifle.

  • (Feature) Added Magazine.

  • (Feature) Unlimited revolver ammo config has been changed to a config that does not consume ammo when reloading all guns in PVM.

1.2.1

  • Improved compatibility with mods that change some animations by changing the animator only when necessary.

1.2.0

  • Updated v55 compatibility.
  • Tesla Gate did not work when tested. Will be fixed later

1.1.30

  • Minor tweaks to revolver animations.

1.1.29

  • Disabled Tesla Gate screen shake config by default.

1.1.28

  • Changed the config that disables the screen shake option to one that enables it (to avoid confusion).

1.1.27

  • Added config to disable camera shake for Tesla Gate.

1.1.26

  • Changed icon.png

1.1.25

  • Added infinite ammo config to Revolver.
  • Added player/monster damage config to Revolver.

1.1.24

  • Added KlutzyBubbles' Better Emotes mod to temporary compatibility.

1.1.23

  • Fixed minor bugs.

1.1.22

  • (Feature) Added config to adjust volume of Tesla Gate.

1.1.21

  • (Nerf) Tesla Gate no longer detects enemies (but it still kills enemies it touches).

1.1.20

  • (Bugfix) Fixed attempting to trigger while the cylinder was open would actually trigger in the other client's game.

1.1.19

  • (Bugfix) Added ammo sync code for Revolver.

1.1.18

  • (Bugfix) Fixed Tesla Gate was detecting dead players.

1.1.17

  • Tesla Gate is no longer experimental.

  • (Feature) Changed to require the price to be set to -1 to not add revolvers and ammo to the store.

  • (Bugfix) Fixed Tesla Gate could not kill anything.

1.1.16

  • Tesla Gate is now temporarily “experimental” and is disabled by default.

  • (Feature) Tesla Gate spawn weights can now be decimal.

  • (Bugfix) Improved Korean translation config.

  • (Buxfix) Fixed bullet could be duplicated if the revolver was dropped while reloading.

1.1.15

  • (Buxfix) Improved compatibility with More Emotes, except for sign animations.

1.1.14

  • (Buxfix) Fixed a bug when using the terminal while holding a revolver and then exiting would cause the revolver to always have 6 rounds of ammo.

1.1.13

  • (Buxfix) Fixed player's revolver animation would not work.

1.1.12

  • (Nerf?) Reduced the hearing range of Tesla Gate.
  • (Buxfix) Fixed Tesla Gate's sound could be heard at any distance.
  • (Buxfix) Fixed Tesla Gate would only spawn on hosts.

1.1.11

1.1.10

  • Tesla Gate has been re-added, with spawn weight config.

  • Enemies can now trigger Tesla Gates.

  • (Buff) Enemies can now be killed by Tesla Gate.

  • Fixed knife animations did not work.

1.1.9

  • Tesla gate temporarily removed due to a critical issue!

1.1.8

  • Added dependency.

1.1.7

  • Added config to add revolvers and bullets to the store.

1.1.6

1.1.5

1.1.4

  • (Buff) Reduced the firing delay of the revolver. (0.3s -> 0.2s)
  • Revolver's hammer now plays an animation when dry-fired.

1.1.3

  • (Buff) Increased the size of revolver hit detection.
  • (Buff) Improved revolver hit detection. Now you can deal damage from any distance! (I recommend installing a mod like Crosshair to hit from a distance * and long-range shooting is not recommended due to the severe damage reduction)
  • (Feature) Added a revolver icon.

1.1.2

  • (Feature) Added a config that allows you to adjust the rarity of revolver and revolver ammo.

1.1.1

  • (Buxfix) Fixed reload sequence would continue even if you switched to a different slot while reloading the revolver.

1.1.0

  • (Feature) Added Revolver.

1.0.3

  • (Bugfix) Fixed Tesla Gate could not kill players.

1.0.2

  • (Nerf) Increased the interval between Tesla Gate triggers.

1.0.1

1.0.0

  • initial release.
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