

Adjusted some wood textures.
Slightly updated ReadMe and Manifest.
Removed unused props from scene.
Updated grass shader to latest version.
Added LCVR support.
Optimization and minor fixes.
NavMesh fixes.
Fixed QuickSand trigger in water - now if you go deep enough into the water, you can drown in the mud.
Fixed bushes at the Main/FireExit buildings due to LethalSponge issues.
Reduced grass amount along the path to the Main/FireExit buildings.
Slightly adjusted topography for ship radar.
Release