

ShiftingSandLand
(LLL) Port of Shifting Sand Land as a moon with custom scrap.Details
0.6.1
- Fixed ship lights turning off when turning on the Television
0.6.0
- Exterior now shows on the radar in v70+
0.5.1
- 
Added Fun tag 
- 
LLL version bump 
0.5.0
- Added a video to the ship monitor for when you route to the moon
0.4.2
- Star is no longer ridiculously bright
0.4.1
- Power Star now lights up correctly
0.4.0
- 
Drastically reduced file size from 90mb to 25mb 
- 
Reduced outdoor enemy spawns 
0.3.0
- 
Gaps in geometry are now airtight 
- 
Correct fence textures are used 
0.2.1
- Fixed 1up and Cap making you heavier after you drop them
0.2.0
First public release!
- 
Custom Scrap 
- 
Indoor ambience fixed 
- 
Quicksand triggers tightened to terrain a little more 
- 
Quicksand textures are tiled rather than stretched 
- 
Palm tree 
- 
Fixed being able to walk through the fence by the pyramid 
- 
Changed fence texture 
- 
Removed lingering objects floating in the distance 
- 
Made Main Entrance scan node a little bit easier to scan 
- 
Enemy spawn weights adjusted 
- 
Route price increased to $200 
- 
Custom drop ship music 
- 
Drop ship location changed so you can use a Cruiser now 
- 
Ladder to old drop ship location removed 
0.1.1
Temp icon
0.1.0
First beta release!
Known issues:
- 
Gaps in geometry 
- 
LC door models, will be replaced with SM64 models soon 
- 
Castle Grounds v56 scrap, will be replaced with scrap more fitting to the layout in v0.2.0 
- 
Main entrance node doesn't scan from far away