LethalHands
Allows the usage of your hands to fight back in dire situations.
Usage
Press 'J' (configurable) to toggle the ability to throw left (LMB) and right (RMB) punches.
For most entities, punches will have a 50% chance to deal shovel/sign damage.
Installation
The future is now, use a mod manager you fool
Every player needs to have the mod installed.
Configuration
How balanced the mod is can be adjusted in the BepInEx/config/SlapitNow.LethalHands.cfg file or using LethalConfig.
The adjustable values are:
- 'PunchRange' : How far the punches can reach [1.2] (for reference, shovel is 1.5 and knife is 0.75)
- 'PunchCooldown' : How many secondes you must wait between punches [1]
- 'PunchDamage' : How much damage punches deal [1]
- 'ChanceToDealDamage' : How likely punches are to deal 1 damage (equivalent to 1 shovel/knife hit) [0.5]
- 'StaminaDrain' : How much stamina (% of max stamina) is drained per punch [0]
- 'StaminaRequirement' : How much stamine (% of max stamina) is required to punch [0]
- 'PunchingHaltsStaminaRegen' : Whether punching should halt stamina regen for a brief period [false]
Credits
- Gemumoddo : For greatly reducing the brain damage induced by the animation part of this mod with their API
- Sounds from TF2
Feedback
Throw your suggestions/complaints/bugs on the GitHub or directly at me on Discord (dooglett)