

A mod which gives Presents a chance of spawning a random enemy when opened. This is a maintained and updated version of LethalPresents by Azim with permission.
In your BepInEx/config/LethalPresents.cfg the following options are present:
SpawnChance, to configure the probability of enemies spawning;
EnemyBlocklist, list of enemies to remove from the spawn pool, see game logs for available options;
IsAllowlist, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mansion and outside;
ShouldSpawnMines, to enable/disable spawning of the mines;
ShouldSpawnTurrets, to enable/disable spawning of the turrets.
Moons to ignore, A list of moons to ignore enemy present spawning mechanics on.
LCR - Makes things a bit more unpredictable.
Brutal Company Minus Extra Reborn - Unpredictable Chaos alongside Chaos.