

* Fixed v73 compatibility
* Fixed Random ever becoming null
* Fixed compatibility with DoorBreach
* Fixed Ghost Hand Malfunction
# Stuff?
* Fixed issue with DoorBreach
# Malfunctioning Doors and Door Breach are now separate mods
+ Added ToilHead Support
+ Added support for Piggy's Revolver and Rifle
+ Added landmines and turrets as possible door breach methods
* Fixed rapid opening/closing of doors
# Door Breach is now very configurable
+ Added new door breach sound
+ Added No You malfunction
+ Added my version of Door Breach
* Fix NullReferenceExceptions
+ Added dormant malfunction
* Fixed doors not opening/closing
# All doors are now always malfunctional. The chance of them not being malfunctional now just decided if they start as
dormant or not.
+ Added more networking, hopefully all desyncs are now fixed
+ Added support for LobbyCompatibility
+ Added github link
+ The explode malfunction now has custom sound and is no longer an explosion
# Adjusted the default weight for the explode malfunction, since it was way too rare for my taste
* Fixed for v50
+ Added config options
+ Malfunctional doors can now switch their malfunctions (Please report any bugs)
+Initial Release