TestAccountVariety

1.40.1

* Fixed NullReferenceException for Acid Spitter

1.40.0

+ Added configurable color for Acid Spitter
# Renamed Laser Emitter to Acid Spitter

1.39.1

* Fixed rocket audio and particles

1.39.0

+ Added syncing to the rocket
# Reworked laser emitter with new look
# Changed how prison mine looks like

1.38.0

+ Added firework rocket (Shop item)
# Renamed the bombto Zort due to poll :>

1.37.0

* Fixed laser emitter desyncs
# Changed hit detection
# Heavily turned down the spawn weight for christmas cookies and radio

1.36.2

# Reduced vertices count for cookies
# Reduced file size caused by christmas music

1.36.1

* Fixed icon for christmas radio
* Fixed drop rotation for christmas radio

1.36.0

+ Added christmas radio
+ Added two cookies

1.35.4

+ Finally added some Credits. Sorry about them missing for so long

1.35.3

* Fixed Propulsion Mine
# LaserEmitter now calls HitEnemyOnLocalClient instead of directly ClientRpc

1.35.2

* Fixed Evil Yippee throwing SpawnSateException
* Fixed Laser Emitter hitting dead enemies
# Added a temporary debug message to laser emitter

1.35.1

* Finally fix yippee config

1.35.0

+ Added damage config options for Propulsion Mine
+ Added more config options for Laser Emittery
+ Added a configurable chance for Evil Yippee to spawn a hazard - Defaulting at 100%
* Fixed hazards spawned by Evil Yippee persisting between rounds
# Changed how configs are done. Shouldn't change anything for you

1.34.0

+ Added Evil Yippee
+ Added Laser Emitter
* Hopefully fixed Telepad for Hoarding Bugs

1.33.0

+ Added birthday easter egg to Shiba Plush (Activates on my birthday :>)
+ Added config more options for Cage Mine
+ Added Light Switch
* Fixed Hypercube Scan Node
* Fixed Telepads looking like they're enabled when bought/spawned
# It's now easier to trap enemies using the Cage Mine
# Made changes to map hazards for that one person

1.32.0

+ Added option to drop all items upon using Telepad

1.31.0

+ Added Hypercube
* Fixed funny interaction with Imperium
# Rewrote Telepad. Should work properly now

1.30.2

* Fixed GiftMimic interact trigger blocking item grab

1.30.1

* Fixed colored cubes

1.30.0

+ Added colored cubes. They have a random size and color
+ Added Telepad. You can buy them in the store
* Fixed throw destination for all cubes being slightly inside the ground
* Fixed GiftMimic scrap spawn chance of 0% still spawning scrap
* Fixed DoorBreach Support debug message being on the wrong log level

1.29.0

+ Added throwable bomb

1.28.0

+ Added chance to spawn scrap to Gift Mimic
* Fixed monitor

1.27.0

+ Added Monitor
* Fixed all Noisemakers
# Slightly reduced Asset bundle size again

1.26.0

+ Added Dice
* Fixed Door Scrap drop rotation
# Slightly reduced Asset Bundle size

1.25.0

+ Added Battery
# Finally adjusted Readme

1.24.0

+ Added enemy blacklist for Gift Mimic

1.23.1

* Fixed stone decor not being moveable
# Nerfed Cleaning Drone Toy

1.23.0

+ Added an unlockable

1.22.1

* Fixed Ship Toy Textures

1.22.0

+ Added config option to fix two-handed weapons
+ Added new cosmetics :3

1.21.0

* Fixed Gift Mimic not registering
* Fixed Gift Mimic not being interactable
* Fixed Prison Mine layers

1.20.0

* Fixed DoorBreach Support
* Fixed Ship Toy having insanely bright light (again...)
* Fixed propulsion mine bleeps

1.19.0

* Updated Lunx Painting texture
* Fixed a few issues - probably, maybe, possibly
# Project now references v64. I had to re-do a lot of things, so please contact me about issues

1.18.0

+ Doors can do WHAT now?!

1.17.0

# Reworked the Propulsion Mine. Some new animations and textures :)

1.16.1

* Fixed issue with Shiba Plush

1.16.0

+ Added Eva Scrap (Don't worry... Animation and Sounds will be reworked)
+ Added Shiba Plush Scrap
+ Added Blue Variant for Gift Mimic
* Fixed Cleaning Drone Toy permanently spitting out gas
* Fixed issue with Ship Toy
# Pikachu has now a more metallic look
# Optimized the AssetBundle

1.15.2

# Made the DoorScrap meshes readable

1.15.1

* Fixed issue with DoorScrap

1.15.0

+ Added Door Scrap that spawns when breaking doors with DoorBreach
* Fixed Alexandria Doll being out of focus while holding
# Changed Pikachu holding animation

1.14.2

* Fix typo in Changelogs

1.14.1

# Adjusted the cube shoulder cosmetic position for that one person

1.14.0

+ Added HoldableNoisemakerProp class in case I want to make more scraps like the Toy Car
* Fixed GiftMimic

1.13.0

+ Added Toy Car
+ Added easter egg in Ship Toy
* Fixed Webley Pyramid
# Adjusted Alexandria Doll sound volume again
# Update Unity Project to v61. Some things may sound/look/react a bit different since I had to re-do some things
# Weights and values may need a re-balance

1.12.0

+ Added some silly things to the Webley Pyramid

1.11.0

+ Added Cleaning Drone Toy scrap
* Fixed Alexandria Doll

1.10.0

+ Added Corn

1.9.0

# Increased Prison Mine imprisonment from 3 to 12 seconds

1.8.0

+ Added new cosmetic
* Changed Prison Mine sounds

1.7.1

* Changed Pepsi Can sound

1.7.0

+ Added Prison Mine
+ Added Pepsi Can
* Fixed some items shadow realming themselves

1.6.0

+ Added Alexandria Doll (Lunxara)

1.5.0

+ Added Lunx Painting Scrap
* Fixed Toy Ship Lights even more
* Fixed more issues with Gift Mimics?

1.4.3

* Fixed Toy Ship for clients

1.4.2

* Fixed? Issues with enemies

1.4.1

* Fixed Toy Ship Light

1.4.0

+ Added 3 silly scraps

1.3.1

+ Added more possible gift box mimic names

1.3.0

+ Added Gift Box mimic

1.2.0

+ Added Yippee Scrap :>

1.1.0

+ Added secret thingy
+ Added new map hazard
* Fixed issues with cube

1.0.1

* Fix dependencies

1.0.0

+ Initial Release

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