Version 1.2.0

  • Updated dependencies

Version 1.1.0

  • Added stuff from the update 1.0.0 in the README file

Version 1.0.0 - Full Release!

  • Finishing tweaks on the map
  • Reduced the spawning curve at the beginning of the day
  • Reduced the weight spawns of certain outside enemies
  • Added LLL Content Tags
  • Removed the Facility Interior from possible Interiors until the issue is resolved (look at Ver. 0.1.5)
  • Changed the weight spawns of Interiors
  • Huge optimization changes
  • Added a Story Log, which teases my next project ;)

Version 0.1.7

  • Changed version to match the LLL dependency

Version 0.1.6

  • Fixed some Navmesh issues

Version 0.1.5

  • Fixed the position of one of the Hangar's Doors in the Hangar Area
  • Readded images to README
  • Slight Optimization Changes
  • Known issue: Facility Interior is not spawning despite having the largest spawn chance

Version 0.1.4

  • Added the Interior Weight Values to README
  • Fixed the Collider issue with the Fence with a hole in it on the left side of the Hangar Area

Version 0.1.3

  • Removed missing images in the README file

Version 0.1.2

  • Added CHANGELOG
  • Added an additional Fence on the left of the Hangar Area (one was removed due to an oversight)
  • Added a Fence with a hole in it for an additional escape from the Hangar Area (look behind the Containers)
  • Added several NavMesh Obstacle components to objects around the moon
  • Slight Optimization Changes

Version 0.1.1

  • Removed Unnecessary Dependencies
  • Changed the README file

Version 0.1.0

  • Initial Release! :D
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