
SkelaahsWildMoons
(WE ARE SO BACK) Adds 4 new, Vanilla+ moons of various sizes, biomes and difficulty.Details
Version 2.3.1
Bilge
- Changed some stuff around the platform
- Added colliders to the main building roof
- Removed peak from the elevator back to a vanilla jingle
Version 2.3.0 (WE ARE SO BACK)
All Moons
- Updated to v70
Bilge
- Reworked the entire layout of the map
- Added a new pathway towards Main Entrance, which includes an elevator
- Possibly fixed an issue where the Tides were not synchronized between clients
Kanie
- Added the new vanilla outdoor enemy to its outside enemy list
Version 2.2.7
Bilge
- Possibly fixed an issue of a preview video not showing up in standalone version
- Fixed an issue where the interior fog would mess with laser pointers
Version 2.2.6
Bilge
- Added new, immersive ambience
Version 2.2.5
Bilge
- Reduced the error log spam when in orbit after selecting Bilge
Version 2.2.4
Bilge
- Reduced the chance of the starting tide to be a high tide from 75% to 15%
Version 2.2.3
Bilge
- NEW MECHANIC: Tides
Version 2.2.2
All moons:
- Fixed an issue with the preview videos not appearing when in orbit
Kanie and Bilge:
- Reduced the video's file size
Acheron:
- Overhauled the entire east side of the moon (west side coming soon)
Version 2.2.1
- Experimental update, changed file from MP4 to M4V
Version 2.2.0
All Moons
- Added preview videos on the terminal monitor when in orbit
Version 2.1.7
- Readme Update!
Version 2.1.6
Bilge:
- Changed the space under the catwalk stairs under the platform to be less jarring to look at
Version 2.1.5
Acheron:
- Fixed the ladder
- Added masked as default indoor enemies
Version 2.1.4
- Prevoius patch didnt change anything because I'm fucking STUPID
Version 2.1.3
- Removed BMX.LobbyCompatbility depedency
Version 2.1.2
- Reduced the chance of a reverse anomaly to appear from 35% to 30%
- Changed the Pilot Computer notification text so it doesn't differenciate which anomaly has occured
Version 2.1.1
- Added BMX.LobbyCompatbility as a depedency
Version 2.1.0
Kanie:
- Fixed ship offmesh links
- Changed the density of the water on the lake
Chronos:
- NEW MECHANIC: Time Anomalies
- Removed one of the Fire Exits
- Fixed ship offmesh links
- Added JLL as dependancy
Version 2.0.3
Bilge:
- Updated NavMesh around the entire map
Version 2.0.2
All moons:
- Updated README files (sorry Sniper)
Kanie: - Reverted the skybox to default
- Changed the fog colour inside the interiors to light-green from navy-blue
Version 2.0.0
Kanie:
- Fixed an issue where the Butler spawning would case a shit-ton of errors in the console
- Fixed a collider issue on the hangar zone
- Removed AI nodes on the hangar zone Acheron:
- Added NavMesh Modifiers to bridges, making the enemies on them an actual threat
NEW MOON ADDED: 3-Bilge
Version 1.0.6
Kanie:
- Attempting to fix an console spamming Navmesh issues
Version 1.0.5
Chronos:
- Added a lore-accurate skybox
Version 1.0.4
Kanie:
- Massive weather overhaul
- Reduced outside enemy spawns
- Increased inside enemy spawns
Version 1.0.3
Kanie:
- Ambience overhauled
- Added better looking shader to the water pond area
- Fixed the Ogopogo spawning (Biodiversity mod)
Version 1.0.2
All Moons:
- Fixed reverb triggers
Acheron: - Added reverb triggers
- Fixed a ladder clipping issue
Version 1.0.2
Acheron:
- Added an additional way to enter the Fire Exit path
- Updated several tags / layers around the map
Version 1.0.0
Initial Release