Details

Last Updated
5 days ago
First Uploaded
5 days ago
Downloads
40K
Likes
4
Size
138MB
Dependency string
TheWildSkelaah-SkelaahsWildMoons-2.5.4
Dependants

Categories

Version 2.5.4

Bilge

  • Reduced the price down to 500

Terra

  • Fixed the dropship's items spawning under the terrain
  • Fixed multiple grass meshes floating above the terrain
  • Updated the water to have custom Ogopogo spawn zones

Version 2.5.3

Kanie

  • Removed the rest of unbreakable trees

Version 2.5.2

Kanie

  • Added a new mechanic - automatic door gate (be sure not the be near them when they are closing)
  • Added an alternative exit from the landing zone
  • Added JLL as a dependency

Bilge

  • Readded the VFX on a breakable pipe
  • Added extra lights near the bottom platform to make it more visible during the midday
  • Increased the route price from 450 to 625

Version 2.5.1

Terra

  • Made the pillar jump near the fire exit a bit easier
  • Increased the quality of the grass patches near the main entrance

Version 2.5.0

  • ADDED A NEW MOON: 28-Terra.

Version 2.4.10

Chronos

  • Fixed an issue where the anomalies would appear on other modded moons after going to Chronos
  • Changed the colour of the fog and increased it's visibility slightly
  • Added a new Fire Exit
  • Removed the weird parkour thing next to the bridge (I will make it better in the next updates)

Version 2.4.9

  • Reverted Kanie back to the previous version

Version 2.4.8

Noctis

  • Changed the way the flash beacon works (proximity instead of stable cooldown)
  • Added a new flash animation whenever an enemy is nearby

Kanie, Bilge

  • Further decreased the file sizes

Version 2.4.7

Kanie

  • Fixed the issue where some trees had a wrong breakable vfx

Noctis

  • (Potentially) fixed an issue with the light not synchronising between clients

Version 2.4.6 (Bilge is working so I've finally sat down and optimized the moons)

  • Changed the icon so it includes 's at the end
  • Changed the README (had a mismatching number of moons on its page)

Noctis, Kanie, Bilge

  • Reduced the lethalbundle file sizes by nearly a half

Version 2.4.5 (EXPERIMENTAL VERSION, ROLL BACK TO 2.4.4 IF SOMETHINGS NOT WORKING)

Bilge

  • Optimized the file
  • Readded Tides, now triggering on specific hours instead of randomly

Version 2.4.4

Noctis

  • Slightly lowered down moon's ambiance
  • The flash beacon can now be activated manually
  • Removed the ability for the flash beacon to activate automatically

Version 2.4.3

  • Added Noctis into the official README
  • Sligtly optimized some moons

Version 2.4.2

Noctis

  • The flash beacon now has a longer uptime (from 5 > 8 seconds)
  • Fixed the off-mesh links on the ship
  • Changed the spawn curves for outside enemies
  • Increased the outdoor enemy power count from 4 to 5 Kanie
  • Potentially fixed an issue where the masked would become unkillable upon entering the ship

Version 2.4.1

  • Changed the manifest to say 5 moons (so Moroxide doesnt snap at me again)

Version 2.4.0

  • ADDED A NEW MOON: 615-Noctis.

Version 2.3.4

  • Fixed an issue where some of the trees would become unbreakable by the Cruiser
  • Replaced Masked spawns to prevent from a potential ship navmesh issue

Version 2.3.3(ITS SO OVER)

  • REMOVED TIDES FROM BILGE (for the time being, to make the maps playable)

Version 2.3.1

Bilge

  • Changed some stuff around the platform
  • Added colliders to the main building roof
  • Removed peak from the elevator back to a vanilla jingle

Version 2.3.0 (WE ARE SO BACK)

All Moons

  • Updated to v70

Bilge

  • Reworked the entire layout of the map
  • Added a new pathway towards Main Entrance, which includes an elevator
  • Possibly fixed an issue where the Tides were not synchronized between clients

Kanie

  • Added the new vanilla outdoor enemy to its outside enemy list

Version 2.2.7

Bilge

  • Possibly fixed an issue of a preview video not showing up in standalone version
  • Fixed an issue where the interior fog would mess with laser pointers

Version 2.2.6

Bilge

  • Added new, immersive ambience

Version 2.2.5

Bilge

  • Reduced the error log spam when in orbit after selecting Bilge

Version 2.2.4

Bilge

  • Reduced the chance of the starting tide to be a high tide from 75% to 15%

Version 2.2.3

Bilge

  • NEW MECHANIC: Tides

Version 2.2.2

All moons:

  • Fixed an issue with the preview videos not appearing when in orbit

Kanie and Bilge:

  • Reduced the video's file size

Acheron:

  • Overhauled the entire east side of the moon (west side coming soon)

Version 2.2.1

  • Experimental update, changed file from MP4 to M4V

Version 2.2.0

All Moons

  • Added preview videos on the terminal monitor when in orbit

Version 2.1.7

  • Readme Update!

Version 2.1.6

Bilge:

  • Changed the space under the catwalk stairs under the platform to be less jarring to look at

Version 2.1.5

Acheron:

  • Fixed the ladder
  • Added masked as default indoor enemies

Version 2.1.4

  • Prevoius patch didnt change anything because I'm fucking STUPID

Version 2.1.3

  • Removed BMX.LobbyCompatbility depedency

Version 2.1.2

  • Reduced the chance of a reverse anomaly to appear from 35% to 30%
  • Changed the Pilot Computer notification text so it doesn't differenciate which anomaly has occured

Version 2.1.1

  • Added BMX.LobbyCompatbility as a depedency

Version 2.1.0

Kanie:

  • Fixed ship offmesh links
  • Changed the density of the water on the lake

Chronos:

  • NEW MECHANIC: Time Anomalies
  • Removed one of the Fire Exits
  • Fixed ship offmesh links
  • Added JLL as dependancy

Version 2.0.3

Bilge:

  • Updated NavMesh around the entire map

Version 2.0.2

All moons:

  • Updated README files (sorry Sniper)
    Kanie:
  • Reverted the skybox to default
  • Changed the fog colour inside the interiors to light-green from navy-blue

Version 2.0.0

Kanie:

  • Fixed an issue where the Butler spawning would case a shit-ton of errors in the console
  • Fixed a collider issue on the hangar zone
  • Removed AI nodes on the hangar zone Acheron:
  • Added NavMesh Modifiers to bridges, making the enemies on them an actual threat

NEW MOON ADDED: 3-Bilge

Version 1.0.6

Kanie:

  • Attempting to fix an console spamming Navmesh issues

Version 1.0.5

Chronos:

  • Added a lore-accurate skybox

Version 1.0.4

Kanie:

  • Massive weather overhaul
  • Reduced outside enemy spawns
  • Increased inside enemy spawns

Version 1.0.3

Kanie:

  • Ambience overhauled
  • Added better looking shader to the water pond area
  • Fixed the Ogopogo spawning (Biodiversity mod)

Version 1.0.2

All Moons:

  • Fixed reverb triggers
    Acheron:
  • Added reverb triggers
  • Fixed a ladder clipping issue

Version 1.0.2

Acheron:

  • Added an additional way to enter the Fire Exit path
  • Updated several tags / layers around the map

Version 1.0.0

Initial Release

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