Details

Last Updated
6 hours ago
First Uploaded
6 hours ago
Downloads
17K
Likes
3
Size
126MB
Dependency string
TheWildSkelaah-SkelaahsWildMoons-2.3.2
Dependants

Categories

Version 2.3.1

Bilge

  • Changed some stuff around the platform
  • Added colliders to the main building roof
  • Removed peak from the elevator back to a vanilla jingle

Version 2.3.0 (WE ARE SO BACK)

All Moons

  • Updated to v70

Bilge

  • Reworked the entire layout of the map
  • Added a new pathway towards Main Entrance, which includes an elevator
  • Possibly fixed an issue where the Tides were not synchronized between clients

Kanie

  • Added the new vanilla outdoor enemy to its outside enemy list

Version 2.2.7

Bilge

  • Possibly fixed an issue of a preview video not showing up in standalone version
  • Fixed an issue where the interior fog would mess with laser pointers

Version 2.2.6

Bilge

  • Added new, immersive ambience

Version 2.2.5

Bilge

  • Reduced the error log spam when in orbit after selecting Bilge

Version 2.2.4

Bilge

  • Reduced the chance of the starting tide to be a high tide from 75% to 15%

Version 2.2.3

Bilge

  • NEW MECHANIC: Tides

Version 2.2.2

All moons:

  • Fixed an issue with the preview videos not appearing when in orbit

Kanie and Bilge:

  • Reduced the video's file size

Acheron:

  • Overhauled the entire east side of the moon (west side coming soon)

Version 2.2.1

  • Experimental update, changed file from MP4 to M4V

Version 2.2.0

All Moons

  • Added preview videos on the terminal monitor when in orbit

Version 2.1.7

  • Readme Update!

Version 2.1.6

Bilge:

  • Changed the space under the catwalk stairs under the platform to be less jarring to look at

Version 2.1.5

Acheron:

  • Fixed the ladder
  • Added masked as default indoor enemies

Version 2.1.4

  • Prevoius patch didnt change anything because I'm fucking STUPID

Version 2.1.3

  • Removed BMX.LobbyCompatbility depedency

Version 2.1.2

  • Reduced the chance of a reverse anomaly to appear from 35% to 30%
  • Changed the Pilot Computer notification text so it doesn't differenciate which anomaly has occured

Version 2.1.1

  • Added BMX.LobbyCompatbility as a depedency

Version 2.1.0

Kanie:

  • Fixed ship offmesh links
  • Changed the density of the water on the lake

Chronos:

  • NEW MECHANIC: Time Anomalies
  • Removed one of the Fire Exits
  • Fixed ship offmesh links
  • Added JLL as dependancy

Version 2.0.3

Bilge:

  • Updated NavMesh around the entire map

Version 2.0.2

All moons:

  • Updated README files (sorry Sniper)
    Kanie:
  • Reverted the skybox to default
  • Changed the fog colour inside the interiors to light-green from navy-blue

Version 2.0.0

Kanie:

  • Fixed an issue where the Butler spawning would case a shit-ton of errors in the console
  • Fixed a collider issue on the hangar zone
  • Removed AI nodes on the hangar zone Acheron:
  • Added NavMesh Modifiers to bridges, making the enemies on them an actual threat

NEW MOON ADDED: 3-Bilge

Version 1.0.6

Kanie:

  • Attempting to fix an console spamming Navmesh issues

Version 1.0.5

Chronos:

  • Added a lore-accurate skybox

Version 1.0.4

Kanie:

  • Massive weather overhaul
  • Reduced outside enemy spawns
  • Increased inside enemy spawns

Version 1.0.3

Kanie:

  • Ambience overhauled
  • Added better looking shader to the water pond area
  • Fixed the Ogopogo spawning (Biodiversity mod)

Version 1.0.2

All Moons:

  • Fixed reverb triggers
    Acheron:
  • Added reverb triggers
  • Fixed a ladder clipping issue

Version 1.0.2

Acheron:

  • Added an additional way to enter the Fire Exit path
  • Updated several tags / layers around the map

Version 1.0.0

Initial Release

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