• 1.4.7 LethalLevelLoader 1.4.6, JLL, Optimization

  • 1.4.6 the problem of enemy getting stuck in the interior should be fixed

  • 1.4.5 LethalToolbox, NavMesh updated,

  • 1.4.4 V64 compatibility

  • 1.4.3 AudioReverbTrigger fixed, NavMesh updated

  • 1.4.2 Water?

  • 1.4.1 Colliders updated

  • 1.4.0 Is the desynchronisation problem fixed?(restart), Post-processing update

  • 1.3.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 1.2.8 Optimization, added Butler spawn chance

  • 1.2.6 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 1.2.5 Desynchronization issue fixed

  • 1.2.4 optimization, NavMesh updated

  • 1.2.3 minor optimization, sun bug fixed

  • 1.2.2 minor optimization, rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0

  • 1.2.1 DungeonFlow changed - 20/300

  • 1.2.0 Big optimization patch

  • 1.1.3 CalculatePolygonPath fixed

  • 1.1.1 more optimization, fixed bug with landing(2)

  • 1.1.0 Big optimization patch, fixed bug with landing, fixed colliders

  • 1.0.3 Readme updated, optimization applied, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

  • 1.0.0 Transition to LLL and optimization.

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