Lethal Regeneration
Customizable natural health regeneration mod that syncs with host
Configurable Parameters
Any invalid value will be replaced by the default value.
Regen Power
- Default Value: 5
- Description: Amount of health points that are regenerated per tick.
- Valid Values: Between 1 and 100
Ticks Per Regeneration
- Default Value: 2
- Description: Interval of ticks that elapses since healing (1 tick equals each time the clock changes time).
- Valid Values: More than 0
Enable Regeneration Outside Ship
- Default Value: False
- Description: If the value is true, health regeneration will also be outside the ship, since by default it is activated inside.
- Valid Values: True or False
Regen Power Outside Ship
- Default Value: 5
- Description: Amount of health points that are regenerated per tick, requires Regeneration Outside The Ship enabled.
- Valid Values: Between 1 and 100
Ticks Per Regeneration Outside Ship
- Default Value: 2
- Description: Interval of ticks that elapses since healing, requires Regeneration Outside The Ship enabled(1 tick equals each time the clock changes time).
- Valid Values: More than 0
Regeneration As Upgrade
- Default Value: False
- Description: If the value is true, in order to regenerate health you must buy a ship upgrade.
- Valid Values: True or False
Upgrade Price
- Default Value: 800
- Description: Cost of ship upgrade.
- Valid Values: More than 0
Regeneration Limit Per Player
- Default Value: -1
- Description: Regeneration limit in a round.
- Valid Values: More than 0 (-1 to be unlimited)
Credits
Special thanks to Owen3h for helping me to sync config files
Contact
Feel free to propose new ideas, suggest improvements, report bugs or just chat! :D