

PizzaProbability is a simple mod that adds chance to the FacilityMeltdown mod.
With this mod, a meltdown is no longer guaranteed to occur when the apparatus is pulled.
By default, there is a 50% chance that pulling the apparatus will result in a meltdown.
As an optional feature, PizzaProbability can adjust the apparatus value based on if a meltdown occurs.
To encourage removal, a safe apparatus is worth 1-3x its original value. However, an unsafe apparatus is worth 2-4x its original value.
To use this feature, disable OverrideApparatusValue in FacilityMeltdown’s config and enable ApparatusValueMultiplier in PizzaProbability’s config.
[me.loaforc.facilitymeltdown.cfg]
OverrideAppartusValue = false
[PizzaProbability.cfg]
ApparatusValueMultiplier = true
This mod also improves interoperability between FacilityMeltdown and PizzaTowerEscapeMusic.
In order to enable escape music, you must install PizzaTowerEscapeMusic. This mod does not provide escape music on its own.
Since PizzaTowerEscapeMusic was not created with meltdown chance in mind, escape music plays every time the apparatus is pulled, even if a meltdown doesn’t occur. Fortunately, this mod patches PizzaTowerEscapeMusic to fix this behavior.
Please note that PizzaTowerEscapeMusic doesn't enable meltdown music by default. To enable it, add ,Meltdown to Scripts in PTEM's config.
When enabling meltdown music, it’s highly recommended that you set FacilityMeltdown's music volume to 0 in its config.
[bgn.pizzatowerescapemusic.cfg]
Scripts = Default,Meltdown
[me.loaforc.facilitymeltdown.cfg]
MusicVolume = 0
Considering Zeekerss’ roots in ROBLOX content creation, I couldn’t pass up the opportunity to add escape music from two popular (albeit unrelated) ROBLOX games. This music can be enabled by using the optional Meltdown script for PizzaTowerEscapeMusic. This music only plays under very specific criteria, but if you’d prefer not to hear it, you can use the MeltdownAlt script instead.
See the Escape Music section above to learn how to enable one of these scripts.
Credit goes to the U.M.I YouTube channel for their meltdown music template & tutorial.
Please read the Escape Music and Extra Music sections above before proceeding to this section.
Only one Default script can be enabled. Likewise, only one Meltdown script can enabled. One Default script MUST be enabled.
For the best experience, I recommend using Default+ and Meltdown++.
[bgn.pizzatowerescapemusic.cfg]
Scripts = Default+,Meltdown++
DefaultOffDefault script.Meltdown script, escape music only plays during a meltdown event.Default+Default script.Default script, all players hear the same music. There is no RNG.MeltdownApparatus script.Default script.Meltdown++Meltdown script listed above.Default+ script.Other Scripts
MeltdownAlt Identical to the Meltdown script listed above. Excludes the 2 ROBLOX inspired music tracks.Meltdown+ Identical to the Meltdown++ script listed above. Excludes the 2 ROBLOX inspired music tracks.DefaultTsmi An alternative to PTEM's Default script that only plays Tsunami (Jay Cosmic Remix).MeltdownTsmi An alternative to the Meltdown script that only plays Tsunami (Jay Cosmic Remix).MeltdownSotC An alternative to the Meltdown script that only plays The Opened Way (Shadow of the Colossus).Out of respect for the developer of FacilityMeltdown, please do not bring issues to them until you've verified that the issue(s) are not caused by PizzaProbability. Please extend this respect to the developer of PizzaTowerEscapeMusic as well.
If FacilityMeltdown or PizzaTowerEscapeMusic updates, it's very possible that PizzaProbability could need an update as well.
Please be patient as I'm not a developer. This mod was originally made for personal use.
That said, if you run into issues, you can use this form to contact me.