Details

Last Updated
2 days ago
First Uploaded
2 days ago
Downloads
1.1M
Likes
84
Size
68KB
Dependency string
Tyzeron-Minimap-1.0.6
Dependants

1.0.6

  • Updated part of the code that caused the Minimap mod to crash with the new game update v70
  • Fix terminal code not properly rotating and showing/hiding due to the v70 update
  • To indicate that the "Override Ship Controls" is toggled on, a star (*) is added in front of the player name
  • Turrets visibility can be toggled on and off
  • Added a "Show all Icons" and "Hide all Icons" button to the mod menu
  • The new compass icon visibility can be toggled on and off, and rotates with the map
  • The new player's head-mounted camera view can be toggled on and off

1.0.5

  • Fixed auto-rotation, so the map is orientated based on the target player and not the local player
  • Big overhaul on the map brightness system, fixing all bugs related to the map brightness
  • Terminal codes will rotate with the map, so they can always be readable regardless of the map rotation
  • Minor behind-the-scene refactoring and adding networking stuff
  • Add a fallback URL for mod version checking
  • Hotkeys can now also be bound to Mouse buttons
  • Add the arrow that points to the ship as a new icon that can be toggled on and off

1.0.4

  • Fixed the hotkey system, so now it triggers even if other keys are pressed simultaneously
  • Fixed a bug, where the game would lag when a player used the ship controls to switch the map target
  • Fixed a bug, where the map target might become desynchronized from the rest of the players
  • Added the ability to zoom in and out on the Map
  • Added an auto-rotate feature, where the Minimap rotates based on where the player is looking at
  • Added a scrollbar for the player list, for when there are too many players to fit in the mod menu window
  • Added the ability to adjust the brightness of the map (useful for higher-tier moons, where the map gets darker)

1.0.3

  • Fixed the bug where when turning off enemy icons (red dots), certain enemies are still visible on the Minimap
  • Light up dark corridors on the Minimap
  • Added two new reconfigurable hotkeys, which are for overriding ship controls and for switching Minimap target
  • Added toggle visibility of dead players (grayed-out cyan dot)

1.0.2

  • Fixed a bug that would make the game laggy, especially when having a lot of mods installed
  • The Minimap will now display right as the player join the lobby, unlike previously where it displayed only when the ship started to land
  • Add a version checker and inform the user if there is a new updated version of this mod
  • Add support to toggle visibility of enemies (red dot)

1.0.1

  • Fixed the bug where when you lock the Minimap onto someone, the person gets teleported instead of the person that was selected through the ship control panel.
  • Added new Icons tab in the mod menu, where you can toggle visibility of different Minimap icons:
    • Loots, Players, Terminal Codes, and Radar Boosters

1.0.0

  • Toggle-able Minimap visibility
  • Customizable Minimap size
  • Customizable Minimap position
  • Switch Minimap focus without affecting other players map
    • or you can have the Minimap linked with the ship's control panel
  • All hotkeys are customizable, including the hotkey to open the mod menu and the hotkey to toggle minimap
  • Easily reset specific (or all) configurable settings
  • All settings configurable via a user-friendly in-game GUI
    • including configuring hotkeys
  • All configurable settings saved across sessions
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