LethalIntelligence
Information
A mod aiming to tweak all AI in the game to have improved flavour and perhaps be more intelligent
This mod is built upon Piggy's "MaskedAiRevamp v0.2.1" (https://thunderstore.io/c/lethal-company/p/Piggy/MaskedAIRevamp/).
As piggy wrote in the readme for v0.2.1 - this mod maybe very buggy, i hope to make it more stable over time!
All clients must have this mod installed for it to work!
There is compatibility with RugbugRedfern's SkinWalkers mod.
The current version is a very very early version, no optimization work has been done, so you may experience significant frame drops even with high PC specs!!!
Also... There may be tons of bugs. (please do report them to me, either via github or the Lethal Company Modding Community on discord!)
Behaviour (spoiler?):
-
Aggressive
- If you have a dropped shotgun, pick it up and shoot people.
- If there is a player with a shotgun, attack with a shovel type item.
-
Stealthy
-
Cunning
- Hiding items in bushes
- Call a fake dropship using the terminal
-
Deceiving
-
Insane
Known Issues
- sometimes masked have issues with picking up items (possibly fixed)
- position in relation to the terminal is a bit weird (will look into it next)
- masked sometimes seem a bit confused after leaving the terminal (they need to be given some direction)
Mods
Recommended to install with this mod:
- 'MaskedEnemyOverhaulFork' mod by Coppertiel (the original by HomelessGinger is bugged at time of writing this).
- 'Skinwalkers' by RedbugRedfern. OR 'Mirage' by qwbarch (no integration for mirage as of yet, but it is planned)
Thanks to...
- Piggy for the original Masked AI Revamp to which this mod is built on and inspired me to do more, and for the permission to use your code as a base point.
- TestAccount666 for the signal translator code from AutomaticSignals.
- MattyMatty for the LobbyCompatibility softdependency class.
- Kite (on discord) for the Masked joining/leaving terminal fixes.