

This is a one line change to fix the basic functionality of this mod in v81. Might have other bugs! Once the real mod updates probably just go use that one instead.
Allows the usage of your hands to fight back in dire situations.
Press 'J' (rebindable) to toggle the ability to throw left (LMB) and right (RMB) punches. For most entities, punches will do half the damage of a standard shovel. Upon squaring up, all your items will be dropped. This along with a few balancing aspects can be changed in the mod's config.
The future is now, use a mod manager you fool
Every player needs to have the mod installed.
How balanced the mod is can be adjusted in the BepInEx/config/SlapitNow.LethalHands.cfg file or using LethalConfig.
Upon joining a lobby, the host's config will be used.
The adjustable values are:
'PunchRange' : How far the punches can reach [1.2] (for reference, shovel is 1.5 and knife is 0.75)
'PunchCooldown' : How many seconds you must wait between punches [1] (some mods may affect this)
'EnemyPunchDamage' : How much damage punches deal to enemies (1 is equivalent to a shovel/knife hit) [0.5]
'PlayerPunchDamage' : How much damage punches deal to other players (shovels/knives do 20 per hit) [10]
'PunchOffClingersChance' : How likely (%) your own punches are to hit snarefleas/tulip snakes/fox tongues that are attached to yourself [100%]
'StaminaDrain' : How much stamina (% of max stamina) is drained per punch [0%]
'StaminaRequirement' : How much stamina (% of max stamina) is required to punch [0%]
'PunchingHaltsStaminaRegen' : Whether punching should halt stamina regen for a brief period [false]
'ItemDropMode' : Whether all items, only the 4 main slot items, the current item, or no items should be dropped upon squaring up [All]
'AllowItems' : Whether items can be held while squared up [false]
Throw your complaints/bugs :
Suggestions are also appreciated but I'm no longer looking to expand the mod.