using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PumaEverywhere")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PumaEverywhere")]
[assembly: AssemblyTitle("PumaEverywhere")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace PumaEverywhere
{
[BepInPlugin("WaterGun.PumaEverywhere", "Puma everywhere", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(StartOfRound), "Start")]
internal class StartOfRound_Start
{
[HarmonyPostfix]
public static void Postfix(StartOfRound __instance)
{
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Expected O, but got Unknown
EnemyType val = Resources.FindObjectsOfTypeAll<EnemyType>().First((EnemyType enemy) => enemy.enemyName == "Feiopar");
SelectableLevel[] levels = __instance.levels;
foreach (SelectableLevel val2 in levels)
{
if (val2.OutsideEnemies.Any((SpawnableEnemyWithRarity enemy) => enemy.enemyType.enemyName == "Feiopar"))
{
val2.OutsideEnemies.First((SpawnableEnemyWithRarity enemy) => enemy.enemyType.enemyName == "Feiopar").rarity = 300;
}
else
{
SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity(val, 300);
val2.OutsideEnemies.Add(item);
}
}
}
}
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("WaterGun.PumaEverywhere");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded!");
}
}
}