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Lethal Company
BigEyes
Lethal Company
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BigEyes
[V60] Add a new monster to the game, be careful if he is awake... Configurable !
Wexop
https://github.com/Wexop/BigEyes
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First Uploaded
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371K
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5
Size
10MB
Dependency string
Wexop-BigEyes-1.3.9
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110 other mods
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Changelog
v1.3.9
Recompile mod to be compatible with v81
v1.3.8
Recompile mod to be compatible with v73
v1.3.7
Fix error log when player hit BigEyes
v1.3.6
Fix compatibility with SellMyScraps
v1.3.5
Small fixs
v1.3.4
Fix BigEyes for v60, note that he won't work for others versions
v1.3.3
Fix (again) SmallEyes scan issues
Add a max spawn number config for BigEyes
v1.3.2
Fix an issue where SmallEyes item could be scan while grabbed
Better sync behavior between players
Update default spawn rarity. If you want this new default config, make sure to reset it and restart your game.
Update some behaviors default configs. Make sure every player have the same behavior configs to have a good sync.
v1.3.1
Add a volume config for the small eyes scrap item
Add compatibility with
SellMyScrap
, Add a new BigEyes Scrap Eater 👀
v1.3.0
Add a lot of configs for BigEyes behavior.
Add a new scrap item with the old BigEyes model, to remember where the mod come from :) You can use it like an air horn !
v1.2.0
Texture fix
v1.1.11
small fix
v1.1.1
Fix model texture
Change spawn control config
v1.1.0
New enemy model design, animations... More fear :) -> made by
QWERTYrodrigo
-
Siphonife
-
Solidstone
When BigEyes wake up, he will now wait 2s before detect any player
v1.0.2
Fix scan node
BigEyes now fear player
better vision to detect player, some attack behavior change to have a better gameplay
v1.0.1
Clean some parts of the code
Fix enemy voice that could be heard everywhere on the map
On detect player, increase monster speed
v1.0.0
Release version
Categories
Mods
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Monsters