Details

Last Updated
last week
First Uploaded
last week
Downloads
22K
Likes
9
Size
22MB
Dependency string
Zeldahu-LethalAnomalies-0.2.0
Dependants

0.2.0 Tourist Release (The "We're So Back" update)

  • Added Tourist
  • Updated Spark Tower texture
  • Unpowered Spark Towers now have collisions
  • The Spark Tower can no longer be moved or rotated by other entities
  • Spark Towers now require line of sight to smite players, but not to detect them
  • With Facility Meltdown and SoundAPI installed, taking the apparatus now plays the "Punch It" soundtrack. This is not toggleable for now, but a config will be added soon
  • The antennas on the Spark Towers now seem to be able to receive and transmit an odd signal

0.1.5 Improvements

  • Delayed the warning particle effect to match the SFX better
  • Added slight pitch randomness to the warning SFX
  • Lightning visual now emits from the tower, just a visual change

0.1.4 Balancing

  • Added per-moon spawn weight configuration
  • Added general power level configuration
  • Added general max count configuration
  • Increased the volume of the warning SFX, and modified its falloff curve to be louder at the edge of the detection range
  • Added a particle effect that plays alongside the warning SFX to highlight which tower has been triggered
  • Slightly increased the base attack threshold

0.1.3 Bugfix

  • Removed the scan node on the nest prefab to avoid the terminal breaking
  • Increased prefab width and added a spawnDenialPoint to prevent rocks from generating over the towers

0.1.2 Bugfix

  • Fixed the warning audio only playing for the host

0.1.1 Bugfix

  • Fixed the bug that'd spawn a truck when looking at the terminal node, thanks Xu Xiaolan

0.1.0 Spark Tower Release

  • Added Spark Tower
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