

While in orbit, simply enter /sort in the game chat. This will sort all items.
By default, scrap is sorted into two piles of two- and one-handed items (with some exceptions, like the whoopie cushion, football, apparatus and beehive), tools are sorted into the cupboard.
If you don't have the cupboard on the ship, you can return it with the cup terminal command. Otherwise, all your items
will just disappear.
Using /sort -a or /sort -A some flags can be bypassed:
-a: C flag is ignored, all items on the cruiser will be sorted.-A: C and N flags are ignored, all items will be sorted.This mod can be configured to place any item anywhere, however this process may require some technical knowledge and a lot of patience.
You can change the default positions of one- and two-handed items, as well as tools, by changing the default... config
values.
They use the same format as described below
For any item in the vanilla game, you can simply open the config file and edit the corresponding config value.
The value is formatted as follows:
parent:x,y,zparent:x,y,z,rot (rotation specified in degrees, must be integer (only whole numbers), negative values may cause
issues)x,y,z (parent defaults to ship)x,y,z,rotparent:x,y,z:flagsparent:x,y,z,rot:flagsx,y,z:flagsx,y,z,rot:flagsflagsThe parent is the object relative to which the position is interpreted as. If the parent is the storage closet, items will actually be put in the closet.
The parent object is specified as a path to the object based on the scene root (for example
Environment/HangarShip/StorageCloset,
use UnityExplorer to find this
for any object).
Alternatively, there are a couple keywords for common parent objects:
closet or cupboard for the storage closet (Environment/HangarShip/StorageCloset)file or filecabinet for the file cabinet (Environment/HangarShip/FileCabinet)bunkbeds for the bunkbeds (Environment/HangarShip/Bunkbeds)none or environment for the world root (Environment)ship for the ship (Environment/HangarShip), but you can also just not specify a parent since this is the
default (ship:0,0,0=0,0,0)The flags are specified as a string of uppercase letters. The following values are accepted:
A: Item is not automatically sorted, only being moved when the /sort command is used.C: Item is not moved if it is on the cruiser, unless -a or -A options are used (convenient for keeping tools on
the cruiser).N: Item is not sorted at all, unless -A option is used.X: Item is placed at the exact position specified, without raycasting below./put commandFor simple item placements you can use the /put command:
Syntax: /put "<item>" { here | there } [ once | game | always ]
<item> - The item name to move, for example "Robot Toy" or ShotgunItem{ here | there } - here puts the item at the position where you're currently standing, there puts it where
you're looking[ once | game | always ] - once only moves the item once, game sets the item sort position for the current round
and always saves the position in the config file (making it permanent)Examples:
/put clock there - brings all clocks where you're looking/put walkietalkie here always - sets the sorting position of walkie-talkies on your feet/put "rubber ducky" there game - sets the sorting position of rubber duckies where you're looking, but only until
you leave the gameThe customItemPositions config value contains a list of other item positions by name.
This can be used to sort mod items, or items from future updates.
Format: itemname:position;itemname:position
For example: MyScrapItem:0,3,-5.25,0;MyToolItem:cupboard:-1.7,0.5,3.2:C;MyUnsortedItem:N
By default, all positions will trace a line downwards to find the closest spot on the ground (or any ship objects), and the items will be put there. That way, no items will be floating mid-air.
However, if you prefer your items to be at the exact position you specified, you can disable this with the X flag.
If you like the visual effect of items flying to their positions one by one, you can set the SortDelay config value to
add an interval between moving items.
Setting this to 250ms means, that only about 4 items will be sorted per second. This makes the sorting process slower, but adds the satisfying visual effect.
The RandomOffset config entry specifies the maximum distance an item can be moved randomly from its configured position when being placed. This spreads items out a bit so stacks don't end up exactly on top of each other, making it obvious there are multiple items instead of a single overlapped stack.
If you enable the AutoSort config value or use the chat command /autosort to toggle it,
all items without the A flag will be automatically sorted when you leave a moon.
This only activates when you are the host