Lethal Company

Details

Last Updated
last week
First Uploaded
last week
Downloads
4.8K
Likes
3
Size
1.3MB
Dependency string
bcs4313-Living_Traps-1.2.7
Dependants

Living Traps

A very dumb mod that spawns in traps as enemies. They navigate across the map, can open doors and climb ladders, chase players, etc. You can also add modded traps as a possible spawn. I recommend the Big Bertha from Surfaced lol.

You can customize the monster's:

  • spawn rate
  • speed
  • group spawning
  • trap targets
  • If they spawn inside the factory and/or outside.

Some modded examples (enter these in the trap targets of the mod's settings) Surfaced: berth, sea Missile Turret mod: missile

Currently Planned Features:

  • A more sophisticated spawn distribution (planet based spawnrates)
  • Options to spawn indoors and at nighttime.

1.0.0

  • Mod Release

1.0.2

  • Critical bug fix where the mod would break enemy despawning.
  • Reduced spawn group size to 1 (spawnrate was just too high)

1.1.0

  • Added quicksand as a potential spawn.
  • Traps can now spawn indoors (configurable)

1.1.1

  • Description change.

1.1.2

  • Yet another despawning fix.

1.1.3

  • mod compatbility hotfix.

1.1.4

  • Allows for ANY object to become alive if desired.
  • just enter the object's name in the settings.

1.1.5

  • Enabled enemies to be infused with living trap ai without issues

1.1.6

  • V73 compatibility update.

1.2.6

  • Living traps now spawn indoors significantly more often (they were barely spawning at all before this)
  • Added a setting to customize the weight of indoor living traps separately

1.2.7

  • mod breaking hotfix 0_0
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