Living Traps
A very dumb mod that spawns in traps as enemies.
They navigate across the map, can open doors and climb ladders, chase players, etc.
You can also add modded traps as a possible spawn. I recommend the Big Bertha from Surfaced lol.
You can customize the monster's:
- spawn rate
- speed
- group spawning
- trap targets
- If they spawn inside the factory and/or outside.
Some modded examples (enter these in the trap targets of the mod's settings)
Surfaced: berth, sea
Missile Turret mod: missile
Currently Planned Features:
- A more sophisticated spawn distribution (planet based spawnrates)
- Options to spawn indoors and at nighttime.
1.0.0
1.0.2
- Critical bug fix where the mod would break enemy despawning.
- Reduced spawn group size to 1 (spawnrate was just too high)
1.1.0
- Added quicksand as a potential spawn.
- Traps can now spawn indoors (configurable)
1.1.1
1.1.2
- Yet another despawning fix.
1.1.3
1.1.4
- Allows for ANY object to become alive if desired.
- just enter the object's name in the settings.
1.1.5
- Enabled enemies to be infused with living trap ai without issues
1.1.6
- V73 compatibility update.
1.2.6
- Living traps now spawn indoors significantly more often (they were barely spawning at all before this)
- Added a setting to customize the weight of indoor living traps separately