using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCasino;
using LethalCasino.Custom;
using LethalCasinoTweaks.Components;
using LethalCasinoTweaks.Extensions;
using LethalCasinoTweaks.Patches;
using LethalCompanyInputUtils.Api;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using confusingus.LethalCasinoTweaks.NetcodePatcher;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("mrgrm7.LethalCasino")]
[assembly: AssemblyCompany("confusingus.LethalCasinoTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.3.0.0")]
[assembly: AssemblyInformationalVersion("1.3.0+dcec165c20f339b14e60db12d288dc054ddcfcde")]
[assembly: AssemblyProduct("LethalCasinoTweaks")]
[assembly: AssemblyTitle("confusingus.LethalCasinoTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.3.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalCasinoTweaks
{
[BepInPlugin("confusingus.LethalCasinoTweaks", "LethalCasinoTweaks", "1.3.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class LethalCasinoTweaks : BaseUnityPlugin
{
public class LcCasinoTweaksInputActions : LcInputActions
{
[InputAction(/*Could not decode attribute arguments.*/)]
public InputAction? DoubleDownKey { get; set; }
}
public static LethalCasinoTweaks Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
internal static LcCasinoTweaksInputActions? InputActions { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
InputActions = new LcCasinoTweaksInputActions();
Patch();
AttachNetworkBridgeToPrefab();
AttachDoubleDownFeature();
Logger.LogInfo((object)"confusingus.LethalCasinoTweaks v1.3.0 has loaded!");
}
internal static void Patch()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("confusingus.LethalCasinoTweaks");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
internal static void AttachNetworkBridgeToPrefab()
{
GameObject val = Plugin.Prefabs["Blackjack"];
val.AddComponent<BlackjackGameStateRpcBridge>();
}
internal static void AttachDoubleDownFeature()
{
GameObject val = Plugin.Prefabs["Blackjack"];
val.AddComponent<BlackjackDoubleDownFeature>();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "confusingus.LethalCasinoTweaks";
public const string PLUGIN_NAME = "LethalCasinoTweaks";
public const string PLUGIN_VERSION = "1.3.0";
}
}
namespace LethalCasinoTweaks.Patches
{
[HarmonyPatch(typeof(Blackjack), "JoinGameServerRpc")]
public class BlackjackJoinGameServerRpcPatch
{
private static readonly FieldInfo FRpcExecStage = AccessTools.Field(typeof(NetworkBehaviour), "__rpc_exec_stage");
private static readonly FieldInfo FGameInProgressField = AccessTools.Field(typeof(Blackjack), "gameInProgress");
private static readonly MethodInfo MIsUnableToPlaceBet = AccessTools.Method(typeof(BlackjackExtensions), "IsUnableToPlaceBet", (Type[])null, (Type[])null);
private static readonly MethodInfo MServerSuccessfullyPlacedBet = AccessTools.Method(typeof(BlackjackExtensions), "ServerSuccessfullyPlacedBet", (Type[])null, (Type[])null);
public static int? LastOriginalPlayerIdx;
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
LethalCasinoTweaks.Logger.LogDebug((object)"[JoinGameServerRpc] Generating reverse patch code");
bool successfullyReplaced = false;
foreach (CodeInstruction instruction in instructions)
{
if (instruction.opcode == OpCodes.Ldfld && instruction.operand is FieldInfo fieldInfo && fieldInfo == FGameInProgressField)
{
LethalCasinoTweaks.Logger.LogDebug((object)"[JoinGameServerRpc] Successfully patched gameInProgress field");
yield return new CodeInstruction(OpCodes.Ldarg_1, (object)null);
yield return new CodeInstruction(OpCodes.Ldarg_2, (object)null);
yield return new CodeInstruction(OpCodes.Call, (object)MIsUnableToPlaceBet);
successfullyReplaced = true;
}
else if (instruction.opcode == OpCodes.Ret)
{
yield return new CodeInstruction(OpCodes.Ldarg_0, (object)null);
yield return new CodeInstruction(OpCodes.Ldarg_1, (object)null);
yield return new CodeInstruction(OpCodes.Ldarg_2, (object)null);
yield return new CodeInstruction(OpCodes.Call, (object)MServerSuccessfullyPlacedBet);
yield return instruction;
}
else
{
yield return instruction;
}
}
if (!successfullyReplaced)
{
LethalCasinoTweaks.Logger.LogWarning((object)"[JoinGameServerRpc] Failed to generate reverse patch code");
}
}
[HarmonyPrefix]
private static void JoinGameServerRpcPrefix(out int __state, Blackjack __instance, NetworkBehaviourReference playerRef, ref int playerIdx)
{
__state = (int)FRpcExecStage.GetValue(__instance);
if (((NetworkBehaviour)__instance).IsServer && __state == 1)
{
LastOriginalPlayerIdx = playerIdx;
if (playerIdx < 0)
{
playerIdx += BlackjackDoubleDownFeature.MagicPlayerIndexOffset;
}
}
}
[HarmonyPostfix]
private static void JoinGameServerRpcPostfix(int __state, Blackjack __instance, NetworkBehaviourReference playerRef, int playerIdx)
{
if (((NetworkBehaviour)__instance).IsServer && __state == 1)
{
LastOriginalPlayerIdx = null;
}
}
}
[HarmonyPatch(typeof(Blackjack))]
public class BlackjackPatch
{
public static readonly int FullDeckSize = 52;
public static readonly float FDeckCardYOffset = 0.001f;
public static float FInitialDeckLocalYPos = 0.9462f;
public static float FEmptyDeckLocalYPos = FInitialDeckLocalYPos - FDeckCardYOffset * (float)FullDeckSize;
public static List<Card>? InstanceCardsInPlay = null;
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void StartPostfix(Blackjack __instance)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
Transform cardDeckTransform = GetCardDeckTransform(__instance);
if ((Object)(object)cardDeckTransform != (Object)null)
{
FInitialDeckLocalYPos = ((Component)cardDeckTransform).transform.localPosition.y;
FEmptyDeckLocalYPos = FInitialDeckLocalYPos - FDeckCardYOffset * (float)FullDeckSize;
}
else
{
LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find card deck on start, using default position");
}
}
[HarmonyPatch("ShuffleDeck")]
[HarmonyPrefix]
public static void ShuffleDeckPrefix(List<Card> ts)
{
if (InstanceCardsInPlay == null)
{
LethalCasinoTweaks.Logger.LogDebug((object)"Skipping shuffle deck behavior, InstanceCardsInPlay is null");
return;
}
LethalCasinoTweaks.Logger.LogDebug((object)$"Dropping {InstanceCardsInPlay.Count} in-play cards from new deck");
List<Card> list = new List<Card>();
foreach (Card card in ts)
{
int num = InstanceCardsInPlay.FindIndex((Card x) => x.suit == card.suit && x.face == card.face);
if (num != -1)
{
InstanceCardsInPlay.RemoveAt(num);
}
else
{
list.Add(card);
}
}
ts.Clear();
ts.AddRange(list);
}
[HarmonyPatch("CreateDeck")]
[HarmonyPrefix]
private static bool CreateDeckPrefix(Blackjack __instance, out bool __state)
{
if (!ShouldCreateDeck(__instance))
{
LethalCasinoTweaks.Logger.LogDebug((object)"Skipping create deck while non-empty");
__state = false;
return false;
}
LethalCasinoTweaks.Logger.LogDebug((object)"Storing cards in play before creating/shuffling deck");
__state = true;
InstanceCardsInPlay = __instance.playerCards.SelectMany((List<Card> c) => c).ToList();
return true;
}
[HarmonyPatch("CreateDeck")]
[HarmonyPostfix]
private static void CreateDeckPostfix(Blackjack __instance, bool __state)
{
BlackjackGameStateRpcBridge componentInParent = ((Component)__instance).GetComponentInParent<BlackjackGameStateRpcBridge>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find RPC bridge");
return;
}
if (__state)
{
LethalCasinoTweaks.Logger.LogDebug((object)"Playing shuffle sound for all clients");
componentInParent.OnShuffleClientRpc();
}
else
{
LethalCasinoTweaks.Logger.LogDebug((object)"Didn't create a deck, skipping shuffle sound");
}
InstanceCardsInPlay = null;
}
[HarmonyPatch("DealCard")]
[HarmonyPrefix]
private static void DealCardPrefix(Blackjack __instance)
{
if (ShouldCreateDeck(__instance))
{
LethalCasinoTweaks.Logger.LogDebug((object)"Reshuffling empty deck before dealing");
__instance.CreateDeck();
}
}
[HarmonyPatch("DealCard")]
[HarmonyPostfix]
private static void DealCardPostfix(Blackjack __instance)
{
BlackjackGameStateRpcBridge componentInParent = ((Component)__instance).GetComponentInParent<BlackjackGameStateRpcBridge>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogDebug((object)"Failed to find RPC bridge");
}
else
{
componentInParent.UpdateDeckCountClientRpc(__instance.deck.Count);
}
}
[HarmonyPatch("ResetGameState")]
[HarmonyPostfix]
private static void ResetGameStatePostfix(Blackjack __instance)
{
BlackjackDoubleDownFeature componentInParent = ((Component)__instance).GetComponentInParent<BlackjackDoubleDownFeature>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find DoubleDownFeature");
}
else
{
componentInParent.ResetDoubleDownState();
}
}
private static bool ShouldCreateDeck(Blackjack instance)
{
if (instance.deck != null)
{
return instance.deck.Count == 0;
}
return true;
}
private static Transform? GetCardDeckTransform(Blackjack instance)
{
return ((Component)instance).transform.Find("CardDeck");
}
}
[HarmonyPatch(typeof(Blackjack), "StartGameClientRpc")]
public static class BlackjackStartGameClientRpcPatch
{
private static readonly MethodInfo MPlayOneShot = AccessTools.Method(typeof(AudioSource), "PlayOneShot", new Type[2]
{
typeof(AudioClip),
typeof(float)
}, (Type[])null);
private static readonly FieldInfo FAudioSource = AccessTools.Field(typeof(Blackjack), "audioSource");
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
LethalCasinoTweaks.Logger.LogDebug((object)"[StartGameClientRpc] Generating reverse patch code");
List<CodeInstruction> list = instructions.ToList();
int num = -1;
int num2 = -1;
for (int i = 0; i < list.Count; i++)
{
if (num == -1)
{
int num3 = i + 1;
if (list[i].opcode == OpCodes.Ldarg_0 && num3 < list.Count && list[num3].opcode == OpCodes.Ldfld && (FieldInfo)list[num3].operand == FAudioSource)
{
num = i;
}
}
else if (list[i].opcode == OpCodes.Callvirt && (MethodInfo)list[i].operand == MPlayOneShot)
{
num2 = i;
}
}
if (num > -1 && num2 > -1)
{
LethalCasinoTweaks.Logger.LogDebug((object)$"[StartGameClientRpc] Found instructions to patch, removing: [{num}, {num2}]");
list.RemoveRange(num, num2 - num + 1);
}
else
{
LethalCasinoTweaks.Logger.LogWarning((object)$"[StartGameClientRpc] Failed to find audioSource call to patch: [{num}, {num2}]");
}
return list.AsEnumerable();
}
}
}
namespace LethalCasinoTweaks.Extensions
{
public static class BlackjackExtensions
{
public static void SetCardDeckLocalYPosition(this Blackjack instance, float yPos)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
Transform val = ((Component)instance).transform.Find("CardDeck");
if ((Object)(object)val != (Object)null)
{
Vector3 localPosition = val.localPosition;
val.localPosition = new Vector3(localPosition.x, yPos, localPosition.z);
}
else
{
LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackExtensions] Failed to find CardDeck transform");
}
}
public static bool IsUnableToPlaceBet(this Blackjack instance, NetworkBehaviourReference playerRef, int playerIdx)
{
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackExtensions] Calling CanAttemptToPlaceBet");
PlayerControllerB playerController = default(PlayerControllerB);
if (!((NetworkBehaviourReference)(ref playerRef)).TryGet<PlayerControllerB>(ref playerController, (NetworkManager)null))
{
LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackExtensions] Failed to extract player controller");
return instance.gameInProgress;
}
if (instance.gameInProgress)
{
BlackjackDoubleDownFeature componentInParent = ((Component)instance).GetComponentInParent<BlackjackDoubleDownFeature>();
return !componentInParent.ShouldAllowGameInProgressBet(playerController, playerIdx);
}
return instance.gameInProgress;
}
public static void ServerSuccessfullyPlacedBet(this Blackjack instance, NetworkBehaviourReference playerRef, int playerIdx)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackExtensions] Calling ServerSuccessfullyPlacedBet");
BlackjackDoubleDownFeature componentInParent = ((Component)instance).GetComponentInParent<BlackjackDoubleDownFeature>();
if (Object.op_Implicit((Object)(object)componentInParent))
{
componentInParent.ServerPostDoubleDownSuccess(instance, playerRef, playerIdx);
}
}
}
}
namespace LethalCasinoTweaks.Components
{
public class BlackjackDoubleDownFeature : NetworkBehaviour
{
public static readonly int MagicPlayerIndexOffset = 1000;
private static readonly Regex PlayerHandPositionRegex = new Regex("^Player([1-4])HandPosition$", RegexOptions.Compiled);
private bool[] _doubleDownState = new bool[4];
private void Awake()
{
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Awake");
if (LethalCasinoTweaks.InputActions?.DoubleDownKey != null)
{
LethalCasinoTweaks.InputActions.DoubleDownKey.performed += OnActivateDoubleDown;
}
else
{
LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackDoubleDownFeature] DoubleDown input action not ready");
}
UpdateKeyBindTooltipHint();
}
public void UpdateKeyBindTooltipHint()
{
Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Failed to find blackjack sibling component");
return;
}
InteractTrigger hitPrefabTrigger = GetHitPrefabTrigger();
if (Object.op_Implicit((Object)(object)hitPrefabTrigger))
{
hitPrefabTrigger.hoverTip = FormatHoverTip();
}
else
{
LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackDoubleDownFeature] Failed to find hit prefab trigger");
}
}
private void OnActivateDoubleDown(CallbackContext ctx)
{
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
try
{
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if (!Object.op_Implicit((Object)(object)localPlayerController))
{
LethalCasinoTweaks.Logger.LogWarning((object)"[BlackjackDoubleDownFeature] Missing local player controller");
return;
}
Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Failed to find blackjack sibling component");
return;
}
int localPlayerIndex = GetLocalPlayerIndex(componentInParent, localPlayerController);
if (localPlayerIndex == -1)
{
LethalCasinoTweaks.Logger.LogDebug((object)"No player index");
return;
}
if (!IsHoveringBetControls(componentInParent, localPlayerController))
{
LethalCasinoTweaks.Logger.LogDebug((object)"Not hovering bet controls");
return;
}
LethalCasinoTweaks.LcCasinoTweaksInputActions? inputActions = LethalCasinoTweaks.InputActions;
if (inputActions != null)
{
InputAction? doubleDownKey = inputActions.DoubleDownKey;
if (((doubleDownKey != null) ? new bool?(doubleDownKey.triggered) : null).GetValueOrDefault())
{
DoubleDownServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)localPlayerController), localPlayerIndex);
}
}
}
catch (Exception arg)
{
LethalCasinoTweaks.Logger.LogError((object)$"[BlackjackDoubleDownFeature] Error applying double down feature: {arg}");
}
}
public bool ShouldAllowGameInProgressBet(PlayerControllerB playerController, int playerIdx)
{
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Calling ShouldAllowGameInProgressBet");
if (IsMatchingMagicPlayerIndex(playerIdx) && !HasPlayerDoubledDown(playerIdx))
{
return true;
}
return false;
}
public bool HasPlayerDoubledDown(int playerIdx)
{
if ((playerIdx < 0 || playerIdx > 3) ? true : false)
{
throw new ArgumentException("playerIdx must be between 0 and 3");
}
return _doubleDownState[playerIdx];
}
public void ResetDoubleDownState()
{
_doubleDownState = new bool[4];
}
public void ServerPostDoubleDownSuccess(Blackjack instance, NetworkBehaviourReference playerRef, int playerIdx)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
LethalCasinoTweaks.Logger.LogDebug((object)"[JoinGameSuccessfulClientRpcPatch] Calling ServerPostDoubleDownSuccess");
if (!IsMatchingMagicPlayerIndex(playerIdx))
{
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Skipping non-double down success");
return;
}
SetHasPlayerDoubledDown(playerIdx, hasDoubledDown: true);
instance.DestroyBetControlsClientRpc(playerIdx);
instance.TakeTurnAsPlayerServerRpc(playerRef, playerIdx, "hit");
instance.TakeTurnAsPlayerServerRpc(playerRef, playerIdx, "stand");
instance.ShowWarningMessageClientRpc(playerRef, "You doubled down!", "", false);
}
private void SetHasPlayerDoubledDown(int playerIdx, bool hasDoubledDown)
{
if ((playerIdx < 0 || playerIdx > 3) ? true : false)
{
throw new ArgumentException("playerIdx must be between 0 and 3");
}
_doubleDownState[playerIdx] = hasDoubledDown;
}
[ServerRpc(RequireOwnership = false)]
private void DoubleDownServerRpc(NetworkBehaviourReference playerRef, int playerIdx)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
//IL_0223: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2323124059u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref playerRef, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val2, playerIdx);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2323124059u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
{
return;
}
base.__rpc_exec_stage = (__RpcExecStage)0;
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Calling DoubleDownServerRpc");
Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogError((object)"[BlackjackDoubleDownFeature] Failed to find blackjack sibling component");
return;
}
PlayerControllerB val3 = default(PlayerControllerB);
if (!((NetworkBehaviourReference)(ref playerRef)).TryGet<PlayerControllerB>(ref val3, (NetworkManager)null))
{
LethalCasinoTweaks.Logger.LogError((object)"[BlackjackDoubleDownFeature] Missing remote player controller");
return;
}
if (HasPlayerDoubledDown(playerIdx))
{
componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You've already doubled down", true);
return;
}
GrabbableObject val4 = val3.ItemSlots[val3.currentItemSlot];
if (!Object.op_Implicit((Object)(object)val4))
{
componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You're not holding an item", true);
return;
}
CustomScrapController component = ((Component)val4).GetComponent<CustomScrapController>();
if (!Object.op_Implicit((Object)(object)component))
{
componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You're not holding an item", true);
return;
}
int num = componentInParent.gambledScrap[playerIdx].Sum((GrabbableObject scrap) => ((Component)scrap).GetComponent<CustomScrapController>()?.originalScrapValue ?? 0);
if (val4.scrapValue > num)
{
componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "The extra bet must be of equal or lesser value than your wager", true);
return;
}
List<Card> list = componentInParent.playerCards[playerIdx];
if (list.Count != 2)
{
componentInParent.ShowWarningMessageClientRpc(playerRef, "Cannot double down", "You must have exactly two cards", true);
return;
}
LethalCasinoTweaks.Logger.LogDebug((object)"[BlackjackDoubleDownFeature] Submitting double down wager");
componentInParent.JoinGameServerRpc(new NetworkBehaviourReference((NetworkBehaviour)(object)val3), playerIdx - MagicPlayerIndexOffset);
}
private static bool IsMatchingMagicPlayerIndex(int playerIdx)
{
int? lastOriginalPlayerIdx = BlackjackJoinGameServerRpcPatch.LastOriginalPlayerIdx;
if (lastOriginalPlayerIdx.HasValue)
{
return lastOriginalPlayerIdx == playerIdx - MagicPlayerIndexOffset;
}
return false;
}
private static int GetLocalPlayerIndex(Blackjack instance, PlayerControllerB localPlayerController)
{
if (!Object.op_Implicit((Object)(object)localPlayerController) || !Object.op_Implicit((Object)(object)localPlayerController.hoveringOverTrigger))
{
return -1;
}
GameObject gameObject = ((Component)localPlayerController.hoveringOverTrigger).gameObject;
Transform val = gameObject.transform;
while (Object.op_Implicit((Object)(object)val))
{
Match match = PlayerHandPositionRegex.Match(((Object)val).name);
if (match.Success && int.TryParse(match.Groups[1].Value, out var result))
{
return result - 1;
}
val = val.parent;
}
return -1;
}
private static bool IsHoveringBetControls(Blackjack instance, PlayerControllerB localPlayerController)
{
if (!Object.op_Implicit((Object)(object)localPlayerController) || !Object.op_Implicit((Object)(object)localPlayerController.hoveringOverTrigger))
{
return false;
}
GameObject gameObject = ((Component)localPlayerController.hoveringOverTrigger).gameObject;
return ((Object)gameObject).name.Contains("Hit");
}
private static InteractTrigger? GetHitPrefabTrigger()
{
Transform val = Plugin.Prefabs["BlackjackBetControls"].transform.Find("Hit");
if (!Object.op_Implicit((Object)(object)val))
{
return null;
}
return ((Component)val).gameObject.GetComponent<InteractTrigger>();
}
private static (InputAction?, InputAction?) GetInputActions()
{
InputAction item = LethalCasinoTweaks.InputActions?.DoubleDownKey;
InputAction item2 = InputSystem.actions.FindAction("Interact", false);
return (item2, item);
}
private static string FormatHoverTip()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
string text = "Not Bound";
string text2 = "Not Bound";
(InputAction?, InputAction?) inputActions = GetInputActions();
InputAction item = inputActions.Item1;
InputAction item2 = inputActions.Item2;
InputBinding? val = ((item != null) ? new InputBinding?(((IEnumerable<InputBinding>)(object)item.bindings).First()) : null);
InputBinding value;
if (val.HasValue)
{
value = val.Value;
text2 = ((InputBinding)(ref value)).ToDisplayString((DisplayStringOptions)0, (InputControl)null);
}
InputBinding? val2 = ((item2 != null) ? new InputBinding?(((IEnumerable<InputBinding>)(object)item2.bindings).First()) : null);
if (val2.HasValue)
{
value = val2.Value;
text = ((InputBinding)(ref value)).ToDisplayString((DisplayStringOptions)0, (InputControl)null);
}
return "Hit : [" + text2 + "]\nDouble Down : [" + text + "]";
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(2323124059u, new RpcReceiveHandler(__rpc_handler_2323124059), "DoubleDownServerRpc");
((NetworkBehaviour)this).__initializeRpcs();
}
private static void __rpc_handler_2323124059(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkBehaviourReference playerRef = default(NetworkBehaviourReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref playerRef, default(ForNetworkSerializable));
int playerIdx = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerIdx);
target.__rpc_exec_stage = (__RpcExecStage)1;
((BlackjackDoubleDownFeature)(object)target).DoubleDownServerRpc(playerRef, playerIdx);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "BlackjackDoubleDownFeature";
}
}
public class BlackjackGameStateRpcBridge : NetworkBehaviour
{
private void Awake()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
[ClientRpc]
public void UpdateDeckCountClientRpc(int count)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(396620961u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, count);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 396620961u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
base.__rpc_exec_stage = (__RpcExecStage)0;
Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find blackjack sibling component");
return;
}
float yPos;
if (count == 0)
{
LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform: deck is empty, resetting position");
yPos = BlackjackPatch.FInitialDeckLocalYPos;
}
else
{
LethalCasinoTweaks.Logger.LogDebug((object)$"Adjusting CardDeck transform: {count}");
yPos = BlackjackPatch.FEmptyDeckLocalYPos + (float)count * BlackjackPatch.FDeckCardYOffset;
}
LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform for shuffle");
componentInParent.SetCardDeckLocalYPosition(yPos);
}
[ClientRpc]
public void OnShuffleClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3155747470u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3155747470u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
{
base.__rpc_exec_stage = (__RpcExecStage)0;
Blackjack componentInParent = ((Component)this).GetComponentInParent<Blackjack>();
if ((Object)(object)componentInParent == (Object)null)
{
LethalCasinoTweaks.Logger.LogWarning((object)"Failed to find blackjack sibling component");
return;
}
LethalCasinoTweaks.Logger.LogDebug((object)"Adjusting CardDeck transform for shuffle");
componentInParent.SetCardDeckLocalYPosition(BlackjackPatch.FInitialDeckLocalYPos);
componentInParent.audioSource.PlayOneShot(Plugin.Sounds["ShuffleDeck"], 1f);
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(396620961u, new RpcReceiveHandler(__rpc_handler_396620961), "UpdateDeckCountClientRpc");
((NetworkBehaviour)this).__registerRpc(3155747470u, new RpcReceiveHandler(__rpc_handler_3155747470), "OnShuffleClientRpc");
((NetworkBehaviour)this).__initializeRpcs();
}
private static void __rpc_handler_396620961(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int count = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref count);
target.__rpc_exec_stage = (__RpcExecStage)1;
((BlackjackGameStateRpcBridge)(object)target).UpdateDeckCountClientRpc(count);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3155747470(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((BlackjackGameStateRpcBridge)(object)target).OnShuffleClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "BlackjackGameStateRpcBridge";
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace __GEN
{
internal class NetworkVariableSerializationHelper
{
[RuntimeInitializeOnLoadMethod]
internal static void InitializeSerialization()
{
}
}
}
namespace confusingus.LethalCasinoTweaks.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}