


Imperium is a powerful all-in-one debugging and admin tool to test and explore game mechanics and functionality in Lethal Company.
Imperium works on the client-side and server-side, meaning it works in singleplayer as well as multiplayer, as long as Imperium is installed on the host.
[!IMPORTANT] Imperium was made with the intent to be a tool to debug game functionalities and provide more insight into the weird and wonderful mechanics of Lethal Company.
I strongly stand against cheating and trolling in public lobbies. If you really want to cheat, at least put some effort into making your own hacked client!

Imperium can be downloaded directly from Thunderstore or installed manually from the releases page. If you are downloading Imperium through Thunderstore, I highly recommend to use the Gale mod manager to manage your mods.
Imperium can be navigated using functional keys, or F-Keys. All the default key bindings can be changed through InputUtil's keybind interface in the Lethal Company settings.
Imperium is divided into several main interfaces which can be opened directly with functional keys (e.g. F1 for the Imperium UI). Alternatively, its possible to switch between these interfaces with the dock on the left.
The main interface, called the "Imperium UI" is further divided into floating windows which contain Imperium's main settings and functionalities. These windows can be toggled on and off through the Imperium dock at the top of the screen. Altenatively, some of them can be opened through functional keys (e.g. F3 to open the teleportation window).
| Default Keybind | Action |
|---|---|
| F1 | Opens the Imperium UI. |
| F2 | Opens Imperium's spawn UI. |
| F3 | Opens the teleportation window within the Imperium UI. |
| F6 | Opens the Oracle spawn prediction UI. |
| F8 | Opens the full-screen map UI. |
| T | Toggles interactive teleportation. |
| F | Opens the Imperium freecam. |
| L | Toggles the UI while in the freecam. |
| M | Toggles the Imperium minimap. |
| X | Toggles the freecam's picture-in-picture mode. |
| F11 | Toggles the freecam's picture-in-picture mode's fullscreen. |
| Z | Toggles the vanilla employee HUD. |
Imperium comes with its own minimap and full-screen map. The map can be used to follow yourself or other employees, as well as track entities or even map hazards. By default, the map is set to top-down view but you can adjust the viewing angle in the full-screen map.


Imperium comes with a multitude of built-in visualizers for colliders, position trackers, map hazards and more. The visualizers are divided into 5 main categories.
Overlays are simple position trackers which highlight certain important coordinates in the game such as spawn locations, AI nodes and more. Collider visualizers highlight box, sphere and capsule colliders of game objects.
Insights provide screen-space overlays for any game objects in the scene.



Imperium comes with a built-in freecam that can be activated with F. The freecam camera is an exact copy of the player's gameplay camera with the exception of the culling layers that can be toggled in the layer selector. The layer selector can be toggled with L and is activated by default.

The freecam can be moved with WASD controls and Q and E for up and down movement.
| Keybind | Action |
|---|---|
| UpArrow | Moves layer selection up in layer selector. |
| DownArrow | Moves layer selection down in layer selector. |
| Space | Toggles selected layer in layer selector. |
| LeftArrow | Increases freecam field of view. |
| RightArrow | Descreases freecam field of view. |
| ScrollUp | Increases freecam movement speed. |
| ScrollDown | Decreases freecam movement speed. |
| R | Resets the freecam's position, FOV and movement speed. |
| T | Teleports the player model to the freecam. |
| L | Toggles layer selector. |
Tha spawning console allows you to spawn entities, scrap and map hazards into the scene.
Command Syntax: objectName [amount] [health / value]

The tape measure is a virtual tool to measure distances in the game. The tape measure supports axis snapping when holding down the Alt key. It also tries to snap to surfaces as well as possible.


The event log allows you to track specific game events such as entity spawns, noise detection, entity targeting and LoS detection and more.


The Imperium preferences interface provides access to various preferences of Imperium.
Oracle is an algorithm developed by the Imperium team to predict indoor, outdoor and daytime entity spawns over the course of the day.
Oracle predicts daytime, outdoor and indoor entities including their spawn times and spawn positions. Clicking the position text in an oracle entry teleports you to the spawn point.
Entities spawned with Imperium do not count towards current level power or their max count, meaning, they do not influence the entity spawning.
[!NOTE] Oracle is currently in beta stage and is therefore not guaranteed to always work properly.

Feel free to submit bug reports or feature requests asissues on Imperium's Github page. Please include your BepInEx log file or an excerpt to make my life easier.
Imperium was designed and implemented by the Imperium team (giosuel).
Various icons were provided by FlatIcon.