AdditionalNetworking

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Towards a future with less de-syncs!

Use more Explicit networking for stuff like selected slot and inventory

Currently patched:

  • Current Held Slot ( using explicit slot id instead of forward/backward)
  • GrabbedObject slot ( streaming the entire inventory snapshot instead of relying on the other clients to guess where the objects are )
  • Shotgun ammo ( Owner will broadcast the explicit ammo amount )
  • Shotgun safety ( Owner will broadcast the explicit safety status instead of toggle )
  • Shotgun status ( Clients will request shotgun status from Host upon spawn )
  • Boombox playing ( Owner will broadcast the explicit track id and playing status )
  • Boombox status ( Clients will request Boombox status from Host upon spawn )
  • Player Username ( Owner will sync the name of his playerObject )
  • Sync scrap value if value is missing ( Client will request values from server )
  • Sync noise status for AnimatedItems ( Owner will sync the status of the AudioSource )
  • Sync crouching status of clients ( fixes Old Birds/Giants )

Done:

  • Vanilla compatibility ( allow vanilla clients to join )

WARNING!

this mod will work only if both the host and the client have the mod

Installation

  • Install BepInEx
  • Unzip this mod into your BepInEx/plugins folder

Or use the mod manager to handle the installing for you.

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