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Lethal Company
AdditionalNetworking
Lethal Company
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AdditionalNetworking
Use more Explicit networking for stuff like selected slot and inventory.
mattymatty
https://github.com/mattymatty97/LTC_AdditionalNetworking
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First Uploaded
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626K
Likes
19
Size
79KB
Dependency string
mattymatty-AdditionalNetworking-2.4.1
Dependants
418 other mods
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Analysis
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Modding Wiki
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Categories
Mods
Client-side
Server-side
v2.4.0
Update to V80
v2.3.5
use MonkeyInjectionLibrary for a more robust way of editing base-game classes
v2.3.4
update to v73 and use Interfaces to add properties more cleanly
v2.3.3
prevent host asking itself for values
v2.3.2
do not pocket and restore held items if they are already the correct item
v2.3.1
fix a conversion error that makes inventory re-sync each frame
v2.3.0
improve security of the namedMessages
sync shotgun values on grab
add replacement rpc for syncing grabbable values
add option to suppress vanilla grabbable sync
v2.2.2
actually upload the updated mod
v2.2.1
sync
isCrouching
state to Host so Host AIs can make use of it
v2.2.0
sync sound state for noise making animated objects ( eg: ToyRobot and Dentures )
v2.1.3
allow certain item types to skip updating the ScanNode when syncing the scrap value
v2.1.2
add more explicit logs in case of syncing errors
add try catches on network calls to prevent hard-crashes
v2.1.0
Do things the Unity Intended way
v2.0.0
Vanilla compatibility!!
v1.1.2
hide logs behind config toggle
v1.1.0
bundle our own Preloader to add the fields we need to the classes
less spammy check for scrap without a value
v1.0.9
Forgot to remove Cecil dependent code
v1.0.8
Rollback to Stable
Added request of 0-value scrap
v1.0.7
Remove Enemy syncing
v1.0.6
Remove position handling from Grabables
Remove Parent syncing
Grabbables now only sync Rotation
v1.0.5
revert v1.0.4
add Networking to sync object parents
v1.0.4
change Network Transform to World Space
v1.0.3
Added Config options
v1.0.2
Add Enemy transform sync
Add Nutcracker torso rotation sync
only compute Nutcracker rotation on Owner
v1.0.1
Add Item transform sync
only set item position to floor once
only perform fall calculations on Owner
Categories
Mods
Client-side
Server-side