NicheTweaks
Some extremely small tweaks me and my friends complained about at least once and wanted something done about. These should be clientside, as far as I'm aware. All tweaks are disabled by default so make sure to check the config, otherwise nothing will happen.
Some of these tweaks are a double edged sword. Read and only use if you understand what you're reading.
Config
Decals
Decal draw distance override
- If true, breaks the decal draw distance and causes decals to always be rendered. Will impact performance, not recommended without LethalSponge.
Compatibility tested with LethalSponge, it is HIGHLY RECOMMENDED to use this mod if you want to use this setting. You can control the decal distance using 'decalDrawDist'. 100 is plenty with the amount of fog in Lethal Company.
Enable footprint pool override
- If true, overrides the number of footprint decals allowed to exist.
Footprint pool size
- Number of footprints that are allowed to be present before the oldest footprints start culling visually. Increasing this will impact performance.
Enable player blood effects
- Enable blood effects when players take damage.
Warning: Not clientside.
QoL
Enable global voice volume slider
Enable dropship pickup delay
- If true, adds a short delay to items dropped by the dropship before they can be grabbed.
This solely exists because grabbing an item too fast out of a dropship causes the item to bug out. Not much testing done, please let me know if this affects anything beyond dropship items.
Dropship pickup delay time
Remove landmine invisible bump
- Removes the invisible bump left by landmines after exploding.
Ship
Disable leftover charge station scan node
- If true, hides the leftover scan node of the charge station inside the ship. This only affects cases where moving the station in build mode leaves a stranded scan node.
UI
All options below have had compatibility tested with LethalHUD.
Hide clock from HUD
- If enabled, hides the clock from the HUD.
Hide chat from HUD
Hide compass from HUD
- If enabled, hides the compass from the HUD.
Hide compass from HUD
- If enabled, hides the compass from the HUD.
Hide weight from HUD
- If enabled, hides the weight from the HUD.
Reposition hands full text
- If true, moves the hands full text to below the hotbar. Can visually conflict with the compass.
Enable condensation on visor during flooded
- If true, shows helmet condensation during Flooded weather.
Flooded is missing a visor overlay called helmet condensation, which is present during rainy or stormy weather if you look up in the rain.
Move main menu image down
- If true, shifts the main menu image down by 20 on the Y axis.
This tweak exists due to the menu image being pushed to the very top of the screen under certain conditions, only for use with other mods that edit the main menu.
Fix quit game highlight colours
- If true, changes the green highlights and corners of the in-game quit menu to be highlighted orange like the rest of the game.
Hide control tips from HUD
- If true, hides the control tip labels (top right of HUD).
Customise control tip item name
- If true, enables replacing of item control tip text.
This was originally created to change the control tip text to match the scan node texts, but now you can just make it anything you want instead. Check the config for more info on how to use this.
This also toggles a fix for stun grenade and homemade flashbang control tips changing unexpectedly.
Visuals
Disable film grain effect globally
- If true, attempts to globally disable film grain where it may be present.
Disable helmet light shadow
- If true, disables helmet light shadow casting for the local player only. Very useful for modded flashlights with very high intensities.
Warning: As a side effect of this tweak, shining your flashlight when pocketed onto other players, enemies, items and furnitures causes them to have no shadow ONLY from the helmet light.
Compatibility tested with most modded flashlights and compatability with GeneralImprovements has been added.
Disable flashlight shadow
- If true, disables flashlight shadow casting for the local player only. Affects flashlights in your hand rather than helmet lights, can be paired with helmet light one.
Keep dropped flashlight shadows
- Keeps shadows enabled for flashlights dropped on the ground. Requires 'Disable flashlight shadow' to be set to true in order to disable this.
Disable item inspection
- If true, disables the ability to inspect items in your hand.
This won't disable the "Inspect Item: [Z]" tool tip that shows on some items at the top right on the HUD, I honestly have no idea what mod causes it to show up to begin with.
Other Mods
Hide and mute DawnLib achievement popups
Fix FairAI quicksand error spam
- If true, stops FairAI's quicksand error spam.
Fix MoreBlood footprint smearing
- If true, enables fix for MoreBlood's footprint smearing.
Hide MoreCompany main menu button
Hide LethalConfig main menu button
Enable GeneralImprovements lightning warning fixes
- If true, scales GeneralImprovements lightning warning to HotbarPlus number of slots and size. Requires HotbarPlus and GeneralImprovements to be installed. Also requires lightning UI to be enabled under the GeneralImprovements config.
- Fixes lightning UI animation appearing over pause menu
- Fixes lightning UI animation appearing permanently when entering the facility
- Fixes lightning static audio continuing to play when entering the facility
- Added compatibility with LethalThing's Utility Belt
- Enable Utility Belt UI alignment fix
If true, aligns Utility Belt item slots to the middle for consistency purposes. Requires LethalThings to be installed.
Reorganise EladsHUD
- If true, moves InsanityDisplay's percentage down to be in line with Stamina and Oxygen. Requires InsanityDisplay and Oxygen to be installed and configured accordingly.
Preview Images
Fix stamina bar 10% cap
- If true, fixes stamina bar being unable to deplete to 0% properly.
Disable stamina notch
- If true, hides the notch on the stamina bar that's present during stamina drain.
Hide weight
- If true, hides weight UI.
Trigger health bar popup on heal
- If true, will show health bar when health increases as well rather than when only decreasing.
Autohide stamina/oxygen/insanity bar
Hide percentage dividers
- If true, hides the percentage divider UI elements. These are the small dots between each percent number. Requires Oxygen to be installed.
Known issues
- The ghosting dropship item issue can persist. It is still being investigated, right now the only confirmation about this is that it is NOT present in vanilla - so another mod is causing it. I have yet to narrow this down to what mod, though...
Future plans (hopefully)
- Fix ghosting dropship items
- Screenshot previews due to how ambiguous some of these configs sound
- Add compatibility with GI lightning UI and reserved item slots
- Curse of embrion - 'like nutcracker or hoarding bug infestation', MR CHEEEEEE suugestion
Credits
Sniper1.1 for pointing me in the right direction in regards to flashlights and their shadows.
Moroxide for being able to click fast enough during testing for the ghosting dropshit items (I can't)
zeeblo lite's very useful modding tutorial.
ChatGPT for answering so many questions about C# that it would drive any human insane and helping me nagivate ILSpy.